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author | Brian <[email protected]> | 2007-02-25 12:46:56 -0700 |
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committer | Brian <[email protected]> | 2007-02-25 12:46:56 -0700 |
commit | 21625d729cc7050fc1b0991e1753b0b5f45a6db0 (patch) | |
tree | cea34a57ee5af453e87022786930bd1d3674a3c7 | |
parent | fbc4929185ca1dc7d729ec737095ef0895f5b570 (diff) |
output texcoord in vertex program
-rw-r--r-- | progs/glsl/noise.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index e115da3b123..a26a8059449 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -17,6 +17,7 @@ static const char *VertShaderText = "void main() {\n" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " gl_TexCoord[0] = gl_MultiTexCoord0;\n" "}\n"; static const char *FragShaderText = |