diff options
author | Jason Ekstrand <[email protected]> | 2015-11-10 21:12:47 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-12-07 21:51:23 -0800 |
commit | 18069dce4a4c3d71e6afc6b10bfa7bee0560ba9c (patch) | |
tree | 60778e4efb0cad81ffcf59e46445e53335160706 | |
parent | 813f0eda8e53f7d15fecd5f59c74124d19146372 (diff) |
i965: Make uniform offsets be in terms of bytes
This commit pushes makes uniform offsets be terms of bytes starting with
nir_lower_io. They get converted to be in terms of vec4s or floats when we
cram them in the UNIFORM register file but reladdr remains in terms of
bytes all the way down to the point where we lower it to a pull constant
load.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 3 |
6 files changed, 49 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index de5c17a78ed..5e8acec2759 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -2052,11 +2052,9 @@ fs_visitor::demote_pull_constants() /* Generate a pull load into dst. */ if (inst->src[i].reladdr) { - fs_reg indirect = ibld.vgrf(BRW_REGISTER_TYPE_D); - ibld.MUL(indirect, *inst->src[i].reladdr, brw_imm_d(4)); VARYING_PULL_CONSTANT_LOAD(ibld, dst, brw_imm_ud(index), - indirect, + *inst->src[i].reladdr, pull_index * 4); inst->src[i].reladdr = NULL; inst->src[i].stride = 1; diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index c34f85662b2..a00fd0e186e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -173,7 +173,7 @@ fs_visitor::nir_setup_uniforms() if (dispatch_width != 8) return; - uniforms = nir->num_uniforms; + uniforms = nir->num_uniforms / 4; nir_foreach_variable(var, &nir->uniforms) { /* UBO's and atomics don't take up space in the uniform file */ @@ -181,7 +181,7 @@ fs_visitor::nir_setup_uniforms() continue; if (type_size_scalar(var->type) > 0) - param_size[var->data.driver_location] = type_size_scalar(var->type); + param_size[var->data.driver_location / 4] = type_size_scalar(var->type); } } @@ -1134,7 +1134,7 @@ fs_visitor::get_nir_dest(nir_dest dest) fs_reg fs_visitor::get_nir_image_deref(const nir_deref_var *deref) { - fs_reg image(UNIFORM, deref->var->data.driver_location, + fs_reg image(UNIFORM, deref->var->data.driver_location / 4, BRW_REGISTER_TYPE_UD); for (const nir_deref *tail = &deref->deref; tail->child; @@ -1165,7 +1165,7 @@ fs_visitor::get_nir_image_deref(const nir_deref_var *deref) bld.MOV(tmp, get_nir_src(deref_array->indirect)); } - bld.MUL(tmp, tmp, brw_imm_ud(element_size)); + bld.MUL(tmp, tmp, brw_imm_ud(element_size * 4)); if (image.reladdr) bld.ADD(*image.reladdr, *image.reladdr, tmp); else @@ -2300,8 +2300,12 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr has_indirect = true; /* fallthrough */ case nir_intrinsic_load_uniform: { - fs_reg uniform_reg(UNIFORM, instr->const_index[0]); - uniform_reg.reg_offset = instr->const_index[1]; + /* Offsets are in bytes but they should always be multiples of 4 */ + assert(instr->const_index[0] % 4 == 0); + assert(instr->const_index[1] % 4 == 0); + + fs_reg uniform_reg(UNIFORM, instr->const_index[0] / 4); + uniform_reg.reg_offset = instr->const_index[1] / 4; for (unsigned j = 0; j < instr->num_components; j++) { fs_reg src = offset(retype(uniform_reg, dest.type), bld, j); diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 5182bcaabde..d62470379ee 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -166,6 +166,32 @@ brw_nir_lower_outputs(nir_shader *nir, bool is_scalar) } } +static int +type_size_scalar_bytes(const struct glsl_type *type) +{ + return type_size_scalar(type) * 4; +} + +static int +type_size_vec4_bytes(const struct glsl_type *type) +{ + return type_size_vec4(type) * 16; +} + +static void +brw_nir_lower_uniforms(nir_shader *nir, bool is_scalar) +{ + if (is_scalar) { + nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, + type_size_scalar_bytes); + nir_lower_io(nir, nir_var_uniform, type_size_scalar_bytes); + } else { + nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, + type_size_vec4_bytes); + nir_lower_io(nir, nir_var_uniform, type_size_vec4_bytes); + } +} + #include "util/debug.h" static bool @@ -295,9 +321,7 @@ brw_lower_nir(nir_shader *nir, OPT_V(brw_nir_lower_inputs, devinfo, is_scalar); OPT_V(brw_nir_lower_outputs, is_scalar); - nir_assign_var_locations(&nir->uniforms, - &nir->num_uniforms, - is_scalar ? type_size_scalar : type_size_vec4); + OPT_V(brw_nir_lower_uniforms, is_scalar); OPT_V(nir_lower_io, nir_var_all, is_scalar ? type_size_scalar : type_size_vec4); if (shader_prog) { diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp index 155a9c67073..0849ca40046 100644 --- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp +++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp @@ -34,8 +34,7 @@ brw_nir_setup_glsl_builtin_uniform(nir_variable *var, const nir_state_slot *const slots = var->state_slots; assert(var->state_slots != NULL); - unsigned uniform_index = is_scalar ? var->data.driver_location : - var->data.driver_location * 4; + unsigned uniform_index = var->data.driver_location / 4; for (unsigned int i = 0; i < var->num_state_slots; i++) { /* This state reference has already been setup by ir_to_mesa, but we'll * get the same index back here. @@ -81,8 +80,7 @@ brw_nir_setup_glsl_uniform(gl_shader_stage stage, nir_variable *var, * order we'd walk the type, so walk the list of storage and find anything * with our name, or the prefix of a component that starts with our name. */ - unsigned uniform_index = is_scalar ? var->data.driver_location : - var->data.driver_location * 4; + unsigned uniform_index = var->data.driver_location / 4; for (unsigned u = 0; u < shader_prog->NumUniformStorage; u++) { struct gl_uniform_storage *storage = &shader_prog->UniformStorage[u]; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index d4eda4a3277..50570cd7703 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -117,7 +117,7 @@ vec4_visitor::nir_setup_system_values() void vec4_visitor::nir_setup_uniforms() { - uniforms = nir->num_uniforms; + uniforms = nir->num_uniforms / 16; nir_foreach_variable(var, &nir->uniforms) { /* UBO's and atomics don't take up space in the uniform file */ @@ -125,7 +125,7 @@ vec4_visitor::nir_setup_uniforms() continue; if (type_size_vec4(var->type) > 0) - uniform_size[var->data.driver_location] = type_size_vec4(var->type); + uniform_size[var->data.driver_location / 16] = type_size_vec4(var->type); } } @@ -677,10 +677,14 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) has_indirect = true; /* fallthrough */ case nir_intrinsic_load_uniform: { + /* Offsets are in bytes but they should always be multiples of 16 */ + assert(instr->const_index[0] % 16 == 0); + assert(instr->const_index[1] % 16 == 0); + dest = get_nir_dest(instr->dest); - src = src_reg(dst_reg(UNIFORM, instr->const_index[0])); - src.reg_offset = instr->const_index[1]; + src = src_reg(dst_reg(UNIFORM, instr->const_index[0] / 16)); + src.reg_offset = instr->const_index[1] / 16; if (has_indirect) { src_reg tmp = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_D, 1); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 02cd99a6828..443d0eb5387 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -1472,8 +1472,7 @@ vec4_visitor::get_pull_constant_offset(bblock_t * block, vec4_instruction *inst, src_reg index = src_reg(this, glsl_type::int_type); emit_before(block, inst, ADD(dst_reg(index), *reladdr, - brw_imm_d(reg_offset))); - emit_before(block, inst, MUL(dst_reg(index), index, brw_imm_d(16))); + brw_imm_d(reg_offset * 16))); return index; } else if (devinfo->gen >= 8) { |