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authorBrian Paul <[email protected]>2012-11-04 16:43:44 -0700
committerBrian Paul <[email protected]>2012-11-06 07:42:37 -0700
commit15cb1a9029b8c9fb2c587f285b84d610bd9210ae (patch)
tree3894dc4772f6d9355bfda0d46e7e58611bb23631
parent859c387603e24848d309dac829af6e675b1ee6d9 (diff)
vbo: use GLuint for numInstances to silence MSVC warnings
Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r--src/mesa/vbo/vbo.h2
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index e0584973f9e..04930b971da 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -50,7 +50,7 @@ struct _mesa_prim {
GLuint start;
GLuint count;
GLint basevertex;
- GLsizei num_instances;
+ GLuint num_instances;
GLuint base_instance;
};
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index d857ac3e52f..4b2c5298d1c 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -779,7 +779,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices,
- GLint basevertex, GLint numInstances,
+ GLint basevertex, GLuint numInstances,
GLuint baseInstance)
{
struct vbo_context *vbo = vbo_context(ctx);