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authorHenri Verbeet <[email protected]>2011-04-07 23:48:28 +0200
committerHenri Verbeet <[email protected]>2011-04-10 18:53:33 +0200
commit158d42c8b08411d761fa40299f3f29027ad3905f (patch)
tree2fa24eedbeac6099e8cbcd7987724ce7a62c5271
parent82cb6e6519376ea21a9ec4694c6657a1f98c034f (diff)
mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.
NOTE: This is a candidate for the 7.10 branch. Signed-off-by: Henri Verbeet <[email protected]>
-rw-r--r--src/mesa/main/buffers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 5c37f3d1a86..96ee1ace728 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -407,7 +407,6 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
newState = GL_TRUE;
}
- fb->ColorDrawBuffer[buf] = buffers[buf];
count = buf + 1;
}
else {
@@ -416,6 +415,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
newState = GL_TRUE;
}
}
+ fb->ColorDrawBuffer[buf] = buffers[buf];
}
/* set remaining outputs to -1 (GL_NONE) */
while (buf < ctx->Const.MaxDrawBuffers) {