diff options
author | Paul Berry <[email protected]> | 2012-07-09 12:50:31 -0700 |
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committer | Paul Berry <[email protected]> | 2012-07-20 09:35:38 -0700 |
commit | 0dd5e98aa5c146ef21ab44b34fb7714206d5ec08 (patch) | |
tree | 7ca8d839e573d8588827ec900f0698447a3ace0d | |
parent | 989218b9801f0afd0cbadce19a5719b0aa0deb70 (diff) |
i965/blorp: Loosen assertions in compute_msaa_layout_for_pipeline.
Previously, on Gen7, compute_msaa_layout_for_pipeline() would verify
that IMS layout is not used. However, now that we configure
SURFACE_STATE correctly for IMS surfaces, IMS layout is available.
Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index c8db662e23a..c5e0ef9ca58 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -1432,20 +1432,15 @@ compute_msaa_layout_for_pipeline(struct brw_context *brw, unsigned num_samples, assert(true_layout == INTEL_MSAA_LAYOUT_NONE || true_layout == INTEL_MSAA_LAYOUT_IMS); return INTEL_MSAA_LAYOUT_NONE; + } else { + assert(true_layout != INTEL_MSAA_LAYOUT_NONE); } /* Prior to Gen7, all MSAA surfaces use IMS layout. */ if (brw->intel.gen == 6) { assert(true_layout == INTEL_MSAA_LAYOUT_IMS); - return INTEL_MSAA_LAYOUT_IMS; } - /* Since blorp uses color textures and render targets to do all its work - * (even when blitting stencil and depth data), we always have to configure - * the Gen7 GPU to use UMS or CMS layout on Gen7. - */ - assert(true_layout == INTEL_MSAA_LAYOUT_UMS || - true_layout == INTEL_MSAA_LAYOUT_CMS); return true_layout; } |