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authorBrian Paul <[email protected]>2000-02-11 21:38:33 +0000
committerBrian Paul <[email protected]>2000-02-11 21:38:33 +0000
commitfa937f611a5fc8588acc854eaa83e5378f56b052 (patch)
tree335e25e61af75738082f89c8a5e3c6b1bc0d7537
parentaf763d5e4379f6dc3b48fdf76332ffa31a44a5bc (diff)
fixed WIN32_THREADS error
-rw-r--r--src/mesa/glapi/glthread.c6
-rw-r--r--src/mesa/glapi/glthread.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index 66f801535e8..b9c8506516f 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -1,4 +1,4 @@
-/* $Id: glthread.c,v 1.5 2000/02/10 21:54:06 brianp Exp $ */
+/* $Id: glthread.c,v 1.6 2000/02/11 21:38:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -189,7 +189,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
* Be sure that you compile using the Multithreaded runtime, otherwise
* bad things will happen.
*/
-#ifdef WIN32
+#ifdef WIN32_THREADS
unsigned long
_glthread_GetID(void)
@@ -239,7 +239,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
}
}
-#endif /* WIN32 */
+#endif /* WIN32_THREADS */
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index 0891f94df6b..b31b5794059 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -1,4 +1,4 @@
-/* $Id: glthread.h,v 1.4 2000/02/10 21:54:06 brianp Exp $ */
+/* $Id: glthread.h,v 1.5 2000/02/11 21:38:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -146,7 +146,7 @@ typedef mutex_t _glthread_Mutex;
* IMPORTANT: Link with multithreaded runtime library when THREADS are
* used!
*/
-#ifdef WIN32
+#ifdef WIN32_THREADS
#include <windows.h>
typedef struct {
@@ -164,7 +164,7 @@ typedef CRITICAL_SECTION _glthread_Mutex;
#define _glthread_LOCK_MUTEX(name) (void) name
#define _glthread_UNLOCK_MUTEX(name) (void) name
-#endif /* WIN32 */
+#endif /* WIN32_THREADS */