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authorTimothy Arceri <[email protected]>2017-03-10 11:30:01 +1100
committerTimothy Arceri <[email protected]>2017-03-13 09:50:19 +1100
commitdf1d5fc442188343ae885c89b8601476a9988bba (patch)
treede371f43cb58f48868f6b74b3f9ecf36a4c45481
parentca76a2ba1b83ca837a198dc58ef3962d1ca71c68 (diff)
glsl: don't use ralloc for blob creation
There is no need to use ralloc here. Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/compiler/glsl/blob.c9
-rw-r--r--src/compiler/glsl/blob.h4
-rw-r--r--src/compiler/glsl/shader_cache.cpp4
-rw-r--r--src/compiler/glsl/tests/blob_test.c18
-rw-r--r--src/mesa/state_tracker/st_shader_cache.c4
5 files changed, 17 insertions, 22 deletions
diff --git a/src/compiler/glsl/blob.c b/src/compiler/glsl/blob.c
index 14dc69092f0..769ebf1a023 100644
--- a/src/compiler/glsl/blob.c
+++ b/src/compiler/glsl/blob.c
@@ -24,7 +24,6 @@
#include <string.h>
#include "main/macros.h"
-#include "util/ralloc.h"
#include "blob.h"
#define BLOB_INITIAL_SIZE 4096
@@ -49,7 +48,7 @@ grow_to_fit(struct blob *blob, size_t additional)
to_allocate = MAX2(to_allocate, blob->allocated + additional);
- new_data = reralloc_size(blob, blob->data, to_allocate);
+ new_data = realloc(blob->data, to_allocate);
if (new_data == NULL)
return false;
@@ -88,11 +87,9 @@ align_blob_reader(struct blob_reader *blob, size_t alignment)
}
struct blob *
-blob_create(void *mem_ctx)
+blob_create()
{
- struct blob *blob;
-
- blob = ralloc(mem_ctx, struct blob);
+ struct blob *blob = (struct blob *) malloc(sizeof(struct blob));
if (blob == NULL)
return NULL;
diff --git a/src/compiler/glsl/blob.h b/src/compiler/glsl/blob.h
index 21fa43dad37..6d21ffdefe3 100644
--- a/src/compiler/glsl/blob.h
+++ b/src/compiler/glsl/blob.h
@@ -73,12 +73,12 @@ struct blob_reader {
};
/**
- * Create a new, empty blob, belonging to \mem_ctx.
+ * Create a new, empty blob.
*
* \return The new blob, (or NULL in case of allocation failure).
*/
struct blob *
-blob_create(void *mem_ctx);
+blob_create(void);
/**
* Add some unstructured, fixed-size data to a blob.
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 6e56d86f2ff..7d8d63ba9e7 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -1224,7 +1224,7 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
if (*prog->data->sha1 == 0)
return;
- struct blob *metadata = blob_create(NULL);
+ struct blob *metadata = blob_create();
write_uniforms(metadata, prog);
@@ -1272,7 +1272,7 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
disk_cache_put(cache, prog->data->sha1, metadata->data, metadata->size);
- ralloc_free(metadata);
+ free(metadata);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
fprintf(stderr, "putting program metadata in cache: %s\n",
diff --git a/src/compiler/glsl/tests/blob_test.c b/src/compiler/glsl/tests/blob_test.c
index 09114b144ad..01b5ef0b2f0 100644
--- a/src/compiler/glsl/tests/blob_test.c
+++ b/src/compiler/glsl/tests/blob_test.c
@@ -118,14 +118,13 @@ expect_equal_bytes(uint8_t *expected, uint8_t *actual,
static void
test_write_and_read_functions (void)
{
- void *ctx = ralloc_context(NULL);
struct blob *blob;
struct blob_reader reader;
uint8_t *reserved;
size_t str_offset, uint_offset;
uint8_t reserve_buf[sizeof(reserve_test_str)];
- blob = blob_create(ctx);
+ blob = blob_create();
/*** Test blob by writing one of every possible kind of value. */
@@ -185,20 +184,19 @@ test_write_and_read_functions (void)
"read_consumes_all_bytes");
expect_equal(false, reader.overrun, "read_does_not_overrun");
- ralloc_free(ctx);
+ free(blob);
}
/* Test that data values are written and read with proper alignment. */
static void
test_alignment(void)
{
- void *ctx = ralloc_context(NULL);
struct blob *blob;
struct blob_reader reader;
uint8_t bytes[] = "ABCDEFGHIJKLMNOP";
size_t delta, last, num_bytes;
- blob = blob_create(ctx);
+ blob = blob_create();
/* First, write an intptr value to the blob and capture that size. This is
* the expected offset between any pair of intptr values (if written with
@@ -244,19 +242,18 @@ test_alignment(void)
"aligned read of intptr_t");
}
- ralloc_free(ctx);
+ free(blob);
}
/* Test that we detect overrun. */
static void
test_overrun(void)
{
- void *ctx =ralloc_context(NULL);
struct blob *blob;
struct blob_reader reader;
uint32_t value = 0xdeadbeef;
- blob = blob_create(ctx);
+ blob = blob_create();
blob_write_uint32(blob, value);
@@ -267,7 +264,7 @@ test_overrun(void)
expect_equal(0, blob_read_uint32(&reader), "read at overrun");
expect_equal(true, reader.overrun, "overrun flag set");
- ralloc_free(ctx);
+ free(blob);
}
/* Test that we can read and write some large objects, (exercising the code in
@@ -284,7 +281,7 @@ test_big_objects(void)
size_t i;
char *buf;
- blob = blob_create(ctx);
+ blob = blob_create();
/* Initialize our buffer. */
buf = ralloc_size(ctx, size);
@@ -311,6 +308,7 @@ test_big_objects(void)
expect_equal(false, reader.overrun,
"overrun flag not set reading large objects");
+ free(blob);
ralloc_free(ctx);
}
diff --git a/src/mesa/state_tracker/st_shader_cache.c b/src/mesa/state_tracker/st_shader_cache.c
index f22380ce729..43831947b23 100644
--- a/src/mesa/state_tracker/st_shader_cache.c
+++ b/src/mesa/state_tracker/st_shader_cache.c
@@ -68,7 +68,7 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
return;
unsigned char *sha1;
- struct blob *blob = blob_create(NULL);
+ struct blob *blob = blob_create();
switch (prog->info.stage) {
case MESA_SHADER_VERTEX: {
@@ -134,7 +134,7 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
_mesa_shader_stage_to_string(prog->info.stage), sha1_buf);
}
- ralloc_free(blob);
+ free(blob);
}
static void