diff options
author | Erik Faye-Lund <[email protected]> | 2018-11-09 16:16:13 +0100 |
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committer | Erik Faye-Lund <[email protected]> | 2018-11-09 16:47:34 +0100 |
commit | cccd7a253f9ed14ea748a222f58b0e5c895eb939 (patch) | |
tree | 6fc9b93737fb7d03adbcfb526045a949d3756fb5 | |
parent | 8c97abc066ef3bcf9c5a99b4be39daa5243a8234 (diff) |
mesa/main: fixup make check after NV_conditional_render for gles
It seems I missed some details when exposing NV_conditional_render
on GLES; this fixes up "make check".
Fixes: 5213be9fab7 ("mesa: expose NV_conditional_render on GLES")
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-and-Tested-by: Eric Engestrom <[email protected]>
-rwxr-xr-x | src/mapi/es2api/ABI-check | 2 | ||||
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 4 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/mapi/es2api/ABI-check b/src/mapi/es2api/ABI-check index a04b03d7d60..8f601a0603c 100755 --- a/src/mapi/es2api/ABI-check +++ b/src/mapi/es2api/ABI-check @@ -28,6 +28,7 @@ FUNCS=$($NM -D --defined-only $LIB | grep -o 'T gl.*' | cut -c 3- | while read f glActiveShaderProgram glActiveTexture glAttachShader +glBeginConditionalRenderNV glBeginQuery glBeginTransformFeedback glBindAttribLocation @@ -123,6 +124,7 @@ glEGLImageTargetTexture2DOES glEnable glEnableVertexAttribArray glEnablei +glEndConditionalRenderNV glEndQuery glEndTransformFeedback glFenceSync diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index fb2acfbdeea..c5d75f9683e 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -2236,6 +2236,10 @@ const struct function gles2_functions_possible[] = { /* GL_NV_conservative_raster_pre_snap_triangles */ { "glConservativeRasterParameteriNV", 20, -1 }, + /* GL_NV_conditional_render */ + { "glBeginConditionalRenderNV", 20, -1 }, + { "glEndConditionalRenderNV", 20, -1 }, + { NULL, 0, -1 } }; |