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authorPierre Moreau <[email protected]>2017-05-06 23:47:20 +0200
committerIlia Mirkin <[email protected]>2017-05-07 10:26:36 -0400
commitb490ca9a387dabc6447a3e8f68a185fdd9852692 (patch)
tree16096c2bf41085900215bb4beb69b40bbc5fbb5d
parentc297e688280c7a2a26f7d3885173eb8d8f67972b (diff)
nv50/ir: Fail if encountering unknown shader type
Signed-off-by: Pierre Moreau <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/gallium/drivers/nouveau/codegen/nv50_ir.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
index b67a1ddbd59..1f640a348a5 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
@@ -1214,8 +1214,8 @@ nv50_ir_generate_code(struct nv50_ir_prog_info *info)
PROG_TYPE_CASE(FRAGMENT, FRAGMENT);
PROG_TYPE_CASE(COMPUTE, COMPUTE);
default:
- type = nv50_ir::Program::TYPE_COMPUTE;
- break;
+ INFO_DBG(info->dbgFlags, VERBOSE, "unsupported program type %u\n", type);
+ return -1;
}
INFO_DBG(info->dbgFlags, VERBOSE, "translating program of type %u\n", type);