diff options
author | Eric Anholt <[email protected]> | 2018-06-28 11:21:55 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2018-07-30 14:29:01 -0700 |
commit | 99a5ac250bf689da6bbdb961be1a1df035c0f169 (patch) | |
tree | 58113dd4f6690f33ccb4daebfa2ace51abc4cfd2 | |
parent | 2df6f1a3dfcec9abc256c4648484e704b62d5210 (diff) |
v3d: Split walking the CLs to generate relocs from walking CLs to dump.
We need to dump each buffer's contents in order for a CLIF file, so we
need to collect all of the relocs into a buffer (such as the indirect CL
full of both uniforms and GL shader states) before we start dumping.
-rw-r--r-- | src/broadcom/clif/clif_dump.c | 40 | ||||
-rw-r--r-- | src/broadcom/clif/clif_private.h | 6 | ||||
-rw-r--r-- | src/broadcom/clif/v3dx_dump.c | 40 |
3 files changed, 49 insertions, 37 deletions
diff --git a/src/broadcom/clif/clif_dump.c b/src/broadcom/clif/clif_dump.c index 9562686c6d3..caddfa30cfd 100644 --- a/src/broadcom/clif/clif_dump.c +++ b/src/broadcom/clif/clif_dump.c @@ -103,16 +103,17 @@ clif_lookup_vaddr(struct clif_dump *clif, uint32_t addr, void **vaddr) static bool clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl, - uint32_t *size) + uint32_t *size, bool reloc_mode) { if (clif->devinfo->ver >= 41) - return v3d41_clif_dump_packet(clif, offset, cl, size); + return v3d41_clif_dump_packet(clif, offset, cl, size, reloc_mode); else - return v3d33_clif_dump_packet(clif, offset, cl, size); + return v3d33_clif_dump_packet(clif, offset, cl, size, reloc_mode); } static void -clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end) +clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end, + bool reloc_mode) { void *start_vaddr; if (!clif_lookup_vaddr(clif, start, &start_vaddr)) { @@ -131,11 +132,12 @@ clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end) return; } - out(clif, "@format ctrllist\n"); + if (!reloc_mode) + out(clif, "@format ctrllist\n"); uint32_t size; uint8_t *cl = start_vaddr; - while (clif_dump_packet(clif, start, cl, &size)) { + while (clif_dump_packet(clif, start, cl, &size, reloc_mode)) { cl += size; start += size; @@ -168,14 +170,10 @@ clif_dump_gl_shader_state_record(struct clif_dump *clif, } static void -clif_process_worklist(struct clif_dump *clif) +clif_process_worklist(struct clif_dump *clif, bool reloc_mode) { - while (!list_empty(&clif->worklist)) { - struct reloc_worklist_entry *reloc = - list_first_entry(&clif->worklist, - struct reloc_worklist_entry, link); - list_del(&reloc->link); - + list_for_each_entry_safe(struct reloc_worklist_entry, reloc, + &clif->worklist, link) { void *vaddr; if (!clif_lookup_vaddr(clif, reloc->addr, &vaddr)) { out(clif, "Failed to look up address 0x%08x\n", @@ -185,21 +183,26 @@ clif_process_worklist(struct clif_dump *clif) switch (reloc->type) { case reloc_cl: - clif_dump_cl(clif, reloc->addr, reloc->cl.end); - out(clif, "\n"); + clif_dump_cl(clif, reloc->addr, reloc->cl.end, + reloc_mode); + if (!reloc_mode) + out(clif, "\n"); break; case reloc_gl_shader_state: + if (reloc_mode) + continue; clif_dump_gl_shader_state_record(clif, reloc, vaddr); break; case reloc_generic_tile_list: clif_dump_cl(clif, reloc->addr, - reloc->generic_tile_list.end); + reloc->generic_tile_list.end, reloc_mode); break; } - out(clif, "\n"); + if (!reloc_mode) + out(clif, "\n"); } } @@ -218,7 +221,8 @@ clif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit) clif_dump_add_cl(clif, submit->bcl_start, submit->bcl_end); clif_dump_add_cl(clif, submit->rcl_start, submit->rcl_end); - clif_process_worklist(clif); + clif_process_worklist(clif, true); + clif_process_worklist(clif, false); out(clif, "@add_bin 0\n "); out_address(clif, submit->bcl_start); diff --git a/src/broadcom/clif/clif_private.h b/src/broadcom/clif/clif_private.h index 109701c3bc7..8e00b0f44f0 100644 --- a/src/broadcom/clif/clif_private.h +++ b/src/broadcom/clif/clif_private.h @@ -89,11 +89,11 @@ clif_dump_add_address_to_worklist(struct clif_dump *clif, uint32_t addr); bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset, - const uint8_t *cl, uint32_t *size); + const uint8_t *cl, uint32_t *size, bool reloc_mode); bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset, - const uint8_t *cl, uint32_t *size); + const uint8_t *cl, uint32_t *size, bool reloc_mode); bool v3d42_clif_dump_packet(struct clif_dump *clif, uint32_t offset, - const uint8_t *cl, uint32_t *size); + const uint8_t *cl, uint32_t *size, bool reloc_mode); static inline void out(struct clif_dump *clif, const char *fmt, ...) diff --git a/src/broadcom/clif/v3dx_dump.c b/src/broadcom/clif/v3dx_dump.c index b10b1c92a5a..9cf59f88920 100644 --- a/src/broadcom/clif/v3dx_dump.c +++ b/src/broadcom/clif/v3dx_dump.c @@ -59,7 +59,7 @@ clif_name(const char *xml_name) bool v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset, - const uint8_t *cl, uint32_t *size) + const uint8_t *cl, uint32_t *size, bool reloc_mode) { struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl); if (!inst) { @@ -69,23 +69,27 @@ v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset, *size = v3d_group_get_length(inst); - char *name = clif_name(v3d_group_get_name(inst)); - out(clif, "%s\n", name); - free(name); - v3d_print_group(clif, inst, 0, cl); + if (!reloc_mode) { + char *name = clif_name(v3d_group_get_name(inst)); + out(clif, "%s\n", name); + free(name); + v3d_print_group(clif, inst, 0, cl); + } switch (*cl) { case V3DX(GL_SHADER_STATE_opcode): { struct V3DX(GL_SHADER_STATE) values; V3DX(GL_SHADER_STATE_unpack)(cl, &values); - struct reloc_worklist_entry *reloc = - clif_dump_add_address_to_worklist(clif, - reloc_gl_shader_state, - values.address); - if (reloc) { - reloc->shader_state.num_attrs = - values.number_of_attribute_arrays; + if (reloc_mode) { + struct reloc_worklist_entry *reloc = + clif_dump_add_address_to_worklist(clif, + reloc_gl_shader_state, + values.address); + if (reloc) { + reloc->shader_state.num_attrs = + values.number_of_attribute_arrays; + } } return true; } @@ -112,11 +116,13 @@ v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset, cl += *size; for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) { - v3d_print_group(clif, spec, 0, cl); + if (!reloc_mode) + v3d_print_group(clif, spec, 0, cl); cl += v3d_group_get_length(spec); *size += v3d_group_get_length(spec); } - out(clif, "@format ctrllist\n"); + if (!reloc_mode) + out(clif, "@format ctrllist\n"); break; } #else /* V3D_VERSION < 40 */ @@ -133,13 +139,15 @@ v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset, cl += *size; for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) { - v3d_print_group(clif, spec, 0, cl); + if (!reloc_mode) + v3d_print_group(clif, spec, 0, cl); cl += v3d_group_get_length(spec); *size += v3d_group_get_length(spec); } for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) { - v3d_print_group(clif, addr, 0, cl); + if (!reloc_mode) + v3d_print_group(clif, addr, 0, cl); cl += v3d_group_get_length(addr); *size += v3d_group_get_length(addr); } |