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authorBrian Paul <[email protected]>2005-11-05 03:12:06 +0000
committerBrian Paul <[email protected]>2005-11-05 03:12:06 +0000
commit8894a55d5fe9449075e99b6b1f6c19921956b606 (patch)
treee20835d3e4dbd39694b2d327770ecd21a3539fcb
parentfd4395b8d1d6f8f018e7e7c3dd0c52fe52ab2794 (diff)
added MESA_GLX_ALPHA_BITS env var
-rw-r--r--docs/VERSIONS1
-rw-r--r--docs/envvars.html1
2 files changed, 2 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 7da97c5e190..22eae50d543 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1419,6 +1419,7 @@ Mesa Version History
- added fast XOR-mode line drawing optimization
- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
and GL_EXT_fog_coord
+ - MESA_GLX_ALPHA_BITS env var for xlib driver
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
Bug fixes:
diff --git a/docs/envvars.html b/docs/envvars.html
index 60cfd3f0cef..b0c784e924c 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -37,6 +37,7 @@ software driver:
"window" to render into a window, or "disable" to disable the Glide driver.
<li>MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel.
<li>MESA_GLX_DEPTH_BITS - specifies default number of bits for depth buffer.
+<li>MESA_GLX_ALPHA_BITS - specifies default number of bits for alpha channel.
</ul>