diff options
author | Samuel Pitoiset <[email protected]> | 2017-07-28 15:47:21 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-07-31 12:14:07 +0200 |
commit | 58473f8b8782dbdcc59b65d6c8e936d595c8a628 (patch) | |
tree | 2d6008fec5b96b8222e5a517722c9300ac630259 | |
parent | 7ea4cda2ab4ddaeabaf4fd1c3337f9894424ce92 (diff) |
mesa: make _mesa_check_init_viewport() static
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/mesa/main/context.c | 7 | ||||
-rw-r--r-- | src/mesa/main/context.h | 4 |
2 files changed, 3 insertions, 8 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index fe527a0ae29..b4b7b6e7da1 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1539,8 +1539,8 @@ check_compatible(const struct gl_context *ctx, * Check if the viewport/scissor size has not yet been initialized. * Initialize the size if the given width and height are non-zero. */ -void -_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) +static void +check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) { if (!ctx->ViewportInitialized && width > 0 && height > 0) { unsigned i; @@ -1724,8 +1724,7 @@ _mesa_make_current( struct gl_context *newCtx, */ newCtx->NewState |= _NEW_BUFFERS; - _mesa_check_init_viewport(newCtx, - drawBuffer->Width, drawBuffer->Height); + check_init_viewport(newCtx, drawBuffer->Width, drawBuffer->Height); } if (newCtx->FirstTimeCurrent) { diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 4f75f577135..309d25cf3b8 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -123,10 +123,6 @@ _mesa_destroy_context( struct gl_context *ctx ); extern void _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); - -extern void -_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height); - extern GLboolean _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, struct gl_framebuffer *readBuffer ); |