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authorMarek Olšák <[email protected]>2016-11-04 12:31:53 +0100
committerMarek Olšák <[email protected]>2016-11-10 18:34:55 +0100
commit3f6e0063c8e06856004bed9b6bccc2492e351d5a (patch)
tree888d1b24b2b8117de53ac28a00457c189a836b30
parent0187f884533203df9a0ca393b370af2ed2328794 (diff)
radeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepth
we don't want to lower deep IFs unconditionally Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 273633cdb48..900de9fa214 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -608,9 +608,8 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
- return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
- return 32;
+ return 16384;
case PIPE_SHADER_CAP_MAX_INPUTS:
return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS: