diff options
author | Jason Ekstrand <[email protected]> | 2016-01-22 16:13:36 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-01-22 16:14:54 -0800 |
commit | 35879fe8295cca5483d4eb42e19298e36c00b903 (patch) | |
tree | 51ba43925b408aa19732c831afc936e6a2cd90c3 | |
parent | 3cd8c0bb04ffd56a843bc55921a6a174f04ebe14 (diff) |
gen8/state: Divide depth by 6 for cube maps for GEN8
For Broadwell cube maps, MinimumArrayElement is in terms of 2d slices (a
multiple of 6) but Depth is in terms of whole cubes.
-rw-r--r-- | src/vulkan/gen8_state.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vulkan/gen8_state.c b/src/vulkan/gen8_state.c index 823bfa047db..3c9d15257a3 100644 --- a/src/vulkan/gen8_state.c +++ b/src/vulkan/gen8_state.c @@ -270,7 +270,7 @@ genX(fill_image_surface_state)(struct anv_device *device, void *state_map, #else /* Same as SURFTYPE_2D */ template.MinimumArrayElement = range->baseArrayLayer; - template.Depth = range->layerCount - 1; + template.Depth = range->layerCount / 6 - 1; template.RenderTargetViewExtent = template.Depth; #endif break; |