diff options
author | RALOVICH, Kristóf <[email protected]> | 2008-10-13 13:49:49 +0200 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-10-13 16:53:39 -0600 |
commit | 07c9bd246d7569e7841ba5b7838d441c8de205a9 (patch) | |
tree | 685de829e5fd20935eadbac9ac3ab99e06d436cb | |
parent | f76724b7672f688fc16622c88394a4a82e8bc660 (diff) |
glx: indent -br -i3 -npcs --no-tabs glcontextmodes.c
-rw-r--r-- | src/glx/x11/glcontextmodes.c | 618 |
1 files changed, 306 insertions, 312 deletions
diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/x11/glcontextmodes.c index 55dbc42e8c2..d179b7e520e 100644 --- a/src/glx/x11/glcontextmodes.c +++ b/src/glx/x11/glcontextmodes.c @@ -79,16 +79,16 @@ * be returned. Otherwise \c GLX_NONE will be returned. */ GLint -_gl_convert_from_x_visual_type( int visualType ) +_gl_convert_from_x_visual_type(int visualType) { - static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR - }; - - return ( (unsigned) visualType < NUM_VISUAL_TYPES ) - ? glx_visual_types[ visualType ] : GLX_NONE; + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; } @@ -101,16 +101,16 @@ _gl_convert_from_x_visual_type( int visualType ) * be returned. Otherwise -1 will be returned. */ GLint -_gl_convert_to_x_visual_type( int visualType ) +_gl_convert_to_x_visual_type(int visualType) { - static const int x_visual_types[ NUM_VISUAL_TYPES ] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray - }; - - return ( (unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; + static const int x_visual_types[NUM_VISUAL_TYPES] = { + TrueColor, DirectColor, + PseudoColor, StaticColor, + GrayScale, StaticGray + }; + + return ((unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES) + ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; } @@ -129,76 +129,76 @@ _gl_convert_to_x_visual_type( int visualType ) * structure will be set to the \c vid of the \c __GLXvisualConfig structure. */ void -_gl_copy_visual_to_context_mode( __GLcontextModes * mode, - const __GLXvisualConfig * config ) +_gl_copy_visual_to_context_mode(__GLcontextModes * mode, + const __GLXvisualConfig * config) { - __GLcontextModes * const next = mode->next; - - (void) _mesa_memset( mode, 0, sizeof( __GLcontextModes ) ); - mode->next = next; - - mode->visualID = config->vid; - mode->visualType = _gl_convert_from_x_visual_type( config->class ); - mode->xRenderable = GL_TRUE; - mode->fbconfigID = config->vid; - mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - - mode->rgbMode = (config->rgba != 0); - mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - mode->colorIndexMode = !(mode->rgbMode); - mode->doubleBufferMode = (config->doubleBuffer != 0); - mode->stereoMode = (config->stereo != 0); - - mode->haveAccumBuffer = ((config->accumRedSize + - config->accumGreenSize + - config->accumBlueSize + - config->accumAlphaSize) > 0); - mode->haveDepthBuffer = (config->depthSize > 0); - mode->haveStencilBuffer = (config->stencilSize > 0); - - mode->redBits = config->redSize; - mode->greenBits = config->greenSize; - mode->blueBits = config->blueSize; - mode->alphaBits = config->alphaSize; - mode->redMask = config->redMask; - mode->greenMask = config->greenMask; - mode->blueMask = config->blueMask; - mode->alphaMask = config->alphaMask; - mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; - mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; - - mode->accumRedBits = config->accumRedSize; - mode->accumGreenBits = config->accumGreenSize; - mode->accumBlueBits = config->accumBlueSize; - mode->accumAlphaBits = config->accumAlphaSize; - mode->depthBits = config->depthSize; - mode->stencilBits = config->stencilSize; - - mode->numAuxBuffers = config->auxBuffers; - mode->level = config->level; - - mode->visualRating = config->visualRating; - mode->transparentPixel = config->transparentPixel; - mode->transparentRed = config->transparentRed; - mode->transparentGreen = config->transparentGreen; - mode->transparentBlue = config->transparentBlue; - mode->transparentAlpha = config->transparentAlpha; - mode->transparentIndex = config->transparentIndex; - mode->samples = config->multiSampleSize; - mode->sampleBuffers = config->nMultiSampleBuffers; - /* mode->visualSelectGroup = config->visualSelectGroup; ? */ - - mode->swapMethod = GLX_SWAP_UNDEFINED_OML; - - mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; - mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? - GL_TRUE : GL_FALSE; - mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; - mode->bindToTextureTargets = mode->rgbMode ? - GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | - GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; - mode->yInverted = GL_FALSE; + __GLcontextModes *const next = mode->next; + + (void) _mesa_memset(mode, 0, sizeof(__GLcontextModes)); + mode->next = next; + + mode->visualID = config->vid; + mode->visualType = _gl_convert_from_x_visual_type(config->class); + mode->xRenderable = GL_TRUE; + mode->fbconfigID = config->vid; + mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; + + mode->rgbMode = (config->rgba != 0); + mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + mode->colorIndexMode = !(mode->rgbMode); + mode->doubleBufferMode = (config->doubleBuffer != 0); + mode->stereoMode = (config->stereo != 0); + + mode->haveAccumBuffer = ((config->accumRedSize + + config->accumGreenSize + + config->accumBlueSize + + config->accumAlphaSize) > 0); + mode->haveDepthBuffer = (config->depthSize > 0); + mode->haveStencilBuffer = (config->stencilSize > 0); + + mode->redBits = config->redSize; + mode->greenBits = config->greenSize; + mode->blueBits = config->blueSize; + mode->alphaBits = config->alphaSize; + mode->redMask = config->redMask; + mode->greenMask = config->greenMask; + mode->blueMask = config->blueMask; + mode->alphaMask = config->alphaMask; + mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; + mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; + + mode->accumRedBits = config->accumRedSize; + mode->accumGreenBits = config->accumGreenSize; + mode->accumBlueBits = config->accumBlueSize; + mode->accumAlphaBits = config->accumAlphaSize; + mode->depthBits = config->depthSize; + mode->stencilBits = config->stencilSize; + + mode->numAuxBuffers = config->auxBuffers; + mode->level = config->level; + + mode->visualRating = config->visualRating; + mode->transparentPixel = config->transparentPixel; + mode->transparentRed = config->transparentRed; + mode->transparentGreen = config->transparentGreen; + mode->transparentBlue = config->transparentBlue; + mode->transparentAlpha = config->transparentAlpha; + mode->transparentIndex = config->transparentIndex; + mode->samples = config->multiSampleSize; + mode->sampleBuffers = config->nMultiSampleBuffers; + /* mode->visualSelectGroup = config->visualSelectGroup; ? */ + + mode->swapMethod = GLX_SWAP_UNDEFINED_OML; + + mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; + mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? + GL_TRUE : GL_FALSE; + mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; + mode->bindToTextureTargets = mode->rgbMode ? + GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; + mode->yInverted = GL_FALSE; } @@ -212,149 +212,149 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. */ int -_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, - int *value_return) +_gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, + int *value_return) { - switch (attribute) { - case GLX_USE_GL: - *value_return = GL_TRUE; - return 0; - case GLX_BUFFER_SIZE: - *value_return = mode->rgbBits; - return 0; - case GLX_RGBA: - *value_return = mode->rgbMode; - return 0; - case GLX_RED_SIZE: - *value_return = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value_return = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value_return = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value_return = mode->alphaBits; - return 0; - case GLX_DOUBLEBUFFER: - *value_return = mode->doubleBufferMode; - return 0; - case GLX_STEREO: - *value_return = mode->stereoMode; - return 0; - case GLX_AUX_BUFFERS: - *value_return = mode->numAuxBuffers; - return 0; - case GLX_DEPTH_SIZE: - *value_return = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value_return = mode->stencilBits; - return 0; - case GLX_ACCUM_RED_SIZE: - *value_return = mode->accumRedBits; - return 0; - case GLX_ACCUM_GREEN_SIZE: - *value_return = mode->accumGreenBits; - return 0; - case GLX_ACCUM_BLUE_SIZE: - *value_return = mode->accumBlueBits; - return 0; - case GLX_ACCUM_ALPHA_SIZE: - *value_return = mode->accumAlphaBits; - return 0; - case GLX_LEVEL: - *value_return = mode->level; - return 0; - case GLX_TRANSPARENT_TYPE_EXT: - *value_return = mode->transparentPixel; - return 0; - case GLX_TRANSPARENT_RED_VALUE: - *value_return = mode->transparentRed; - return 0; - case GLX_TRANSPARENT_GREEN_VALUE: - *value_return = mode->transparentGreen; - return 0; - case GLX_TRANSPARENT_BLUE_VALUE: - *value_return = mode->transparentBlue; - return 0; - case GLX_TRANSPARENT_ALPHA_VALUE: - *value_return = mode->transparentAlpha; - return 0; - case GLX_TRANSPARENT_INDEX_VALUE: - *value_return = mode->transparentIndex; - return 0; - case GLX_X_VISUAL_TYPE: - *value_return = mode->visualType; - return 0; - case GLX_CONFIG_CAVEAT: - *value_return = mode->visualRating; - return 0; - case GLX_VISUAL_ID: - *value_return = mode->visualID; - return 0; - case GLX_DRAWABLE_TYPE: - *value_return = mode->drawableType; - return 0; - case GLX_RENDER_TYPE: - *value_return = mode->renderType; - return 0; - case GLX_X_RENDERABLE: - *value_return = mode->xRenderable; - return 0; - case GLX_FBCONFIG_ID: - *value_return = mode->fbconfigID; - return 0; - case GLX_MAX_PBUFFER_WIDTH: - *value_return = mode->maxPbufferWidth; - return 0; - case GLX_MAX_PBUFFER_HEIGHT: - *value_return = mode->maxPbufferHeight; - return 0; - case GLX_MAX_PBUFFER_PIXELS: - *value_return = mode->maxPbufferPixels; - return 0; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - *value_return = mode->optimalPbufferWidth; - return 0; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - *value_return = mode->optimalPbufferHeight; - return 0; - case GLX_SWAP_METHOD_OML: - *value_return = mode->swapMethod; - return 0; - case GLX_SAMPLE_BUFFERS_SGIS: - *value_return = mode->sampleBuffers; - return 0; - case GLX_SAMPLES_SGIS: - *value_return = mode->samples; - return 0; - case GLX_BIND_TO_TEXTURE_RGB_EXT: - *value_return = mode->bindToTextureRgb; - return 0; - case GLX_BIND_TO_TEXTURE_RGBA_EXT: - *value_return = mode->bindToTextureRgba; - return 0; - case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: - *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : - GL_FALSE; - return 0; - case GLX_BIND_TO_TEXTURE_TARGETS_EXT: - *value_return = mode->bindToTextureTargets; - return 0; - case GLX_Y_INVERTED_EXT: - *value_return = mode->yInverted; - return 0; + switch (attribute) { + case GLX_USE_GL: + *value_return = GL_TRUE; + return 0; + case GLX_BUFFER_SIZE: + *value_return = mode->rgbBits; + return 0; + case GLX_RGBA: + *value_return = mode->rgbMode; + return 0; + case GLX_RED_SIZE: + *value_return = mode->redBits; + return 0; + case GLX_GREEN_SIZE: + *value_return = mode->greenBits; + return 0; + case GLX_BLUE_SIZE: + *value_return = mode->blueBits; + return 0; + case GLX_ALPHA_SIZE: + *value_return = mode->alphaBits; + return 0; + case GLX_DOUBLEBUFFER: + *value_return = mode->doubleBufferMode; + return 0; + case GLX_STEREO: + *value_return = mode->stereoMode; + return 0; + case GLX_AUX_BUFFERS: + *value_return = mode->numAuxBuffers; + return 0; + case GLX_DEPTH_SIZE: + *value_return = mode->depthBits; + return 0; + case GLX_STENCIL_SIZE: + *value_return = mode->stencilBits; + return 0; + case GLX_ACCUM_RED_SIZE: + *value_return = mode->accumRedBits; + return 0; + case GLX_ACCUM_GREEN_SIZE: + *value_return = mode->accumGreenBits; + return 0; + case GLX_ACCUM_BLUE_SIZE: + *value_return = mode->accumBlueBits; + return 0; + case GLX_ACCUM_ALPHA_SIZE: + *value_return = mode->accumAlphaBits; + return 0; + case GLX_LEVEL: + *value_return = mode->level; + return 0; + case GLX_TRANSPARENT_TYPE_EXT: + *value_return = mode->transparentPixel; + return 0; + case GLX_TRANSPARENT_RED_VALUE: + *value_return = mode->transparentRed; + return 0; + case GLX_TRANSPARENT_GREEN_VALUE: + *value_return = mode->transparentGreen; + return 0; + case GLX_TRANSPARENT_BLUE_VALUE: + *value_return = mode->transparentBlue; + return 0; + case GLX_TRANSPARENT_ALPHA_VALUE: + *value_return = mode->transparentAlpha; + return 0; + case GLX_TRANSPARENT_INDEX_VALUE: + *value_return = mode->transparentIndex; + return 0; + case GLX_X_VISUAL_TYPE: + *value_return = mode->visualType; + return 0; + case GLX_CONFIG_CAVEAT: + *value_return = mode->visualRating; + return 0; + case GLX_VISUAL_ID: + *value_return = mode->visualID; + return 0; + case GLX_DRAWABLE_TYPE: + *value_return = mode->drawableType; + return 0; + case GLX_RENDER_TYPE: + *value_return = mode->renderType; + return 0; + case GLX_X_RENDERABLE: + *value_return = mode->xRenderable; + return 0; + case GLX_FBCONFIG_ID: + *value_return = mode->fbconfigID; + return 0; + case GLX_MAX_PBUFFER_WIDTH: + *value_return = mode->maxPbufferWidth; + return 0; + case GLX_MAX_PBUFFER_HEIGHT: + *value_return = mode->maxPbufferHeight; + return 0; + case GLX_MAX_PBUFFER_PIXELS: + *value_return = mode->maxPbufferPixels; + return 0; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + *value_return = mode->optimalPbufferWidth; + return 0; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + *value_return = mode->optimalPbufferHeight; + return 0; + case GLX_SWAP_METHOD_OML: + *value_return = mode->swapMethod; + return 0; + case GLX_SAMPLE_BUFFERS_SGIS: + *value_return = mode->sampleBuffers; + return 0; + case GLX_SAMPLES_SGIS: + *value_return = mode->samples; + return 0; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + *value_return = mode->bindToTextureRgb; + return 0; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + *value_return = mode->bindToTextureRgba; + return 0; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : + GL_FALSE; + return 0; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + *value_return = mode->bindToTextureTargets; + return 0; + case GLX_Y_INVERTED_EXT: + *value_return = mode->yInverted; + return 0; /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. * It is ONLY for communication between the GLX client and the GLX * server. */ - case GLX_VISUAL_SELECT_GROUP_SGIX: - default: - return GLX_BAD_ATTRIBUTE; - } + case GLX_VISUAL_SELECT_GROUP_SGIX: + default: + return GLX_BAD_ATTRIBUTE; + } } #endif /* !defined(IN_MINI_GLX) */ @@ -386,24 +386,24 @@ _gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, * extend the \c __GLcontextModes data-structure. */ __GLcontextModes * -_gl_context_modes_create( unsigned count, size_t minimum_size ) +_gl_context_modes_create(unsigned count, size_t minimum_size) { - const size_t size = (minimum_size > sizeof( __GLcontextModes )) - ? minimum_size : sizeof( __GLcontextModes ); - __GLcontextModes * base = NULL; - __GLcontextModes ** next; - unsigned i; - - next = & base; - for ( i = 0 ; i < count ; i++ ) { - *next = (__GLcontextModes *) _mesa_malloc( size ); - if ( *next == NULL ) { - _gl_context_modes_destroy( base ); - base = NULL; - break; + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) _mesa_malloc(size); + if (*next == NULL) { + _gl_context_modes_destroy(base); + base = NULL; + break; } - - (void) _mesa_memset( *next, 0, size ); + + (void) _mesa_memset(*next, 0, size); (*next)->visualID = GLX_DONT_CARE; (*next)->visualType = GLX_DONT_CARE; (*next)->visualRating = GLX_NONE; @@ -422,7 +422,7 @@ _gl_context_modes_create( unsigned count, size_t minimum_size ) (*next)->bindToTextureTargets = GLX_DONT_CARE; (*next)->yInverted = GLX_DONT_CARE; - next = & ((*next)->next); + next = &((*next)->next); } return base; @@ -437,12 +437,12 @@ _gl_context_modes_create( unsigned count, size_t minimum_size ) * in the list will be freed. */ void -_gl_context_modes_destroy( __GLcontextModes * modes ) +_gl_context_modes_destroy(__GLcontextModes * modes) { - while ( modes != NULL ) { - __GLcontextModes * const next = modes->next; + while (modes != NULL) { + __GLcontextModes *const next = modes->next; - _mesa_free( modes ); + _mesa_free(modes); modes = next; } } @@ -458,27 +458,27 @@ _gl_context_modes_destroy( __GLcontextModes * modes ) */ __GLcontextModes * -_gl_context_modes_find_visual(__GLcontextModes *modes, int vid) +_gl_context_modes_find_visual(__GLcontextModes * modes, int vid) { - __GLcontextModes *m; + __GLcontextModes *m; - for (m = modes; m != NULL; m = m->next) - if (m->visualID == vid) - return m; + for (m = modes; m != NULL; m = m->next) + if (m->visualID == vid) + return m; - return NULL; + return NULL; } __GLcontextModes * -_gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid) +_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid) { - __GLcontextModes *m; + __GLcontextModes *m; - for (m = modes; m != NULL; m = m->next) - if (m->fbconfigID == fbid) - return m; + for (m = modes; m != NULL; m = m->next) + if (m->fbconfigID == fbid) + return m; - return NULL; + return NULL; } /** @@ -491,61 +491,55 @@ _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid) * returned otherwise. */ GLboolean -_gl_context_modes_are_same( const __GLcontextModes * a, - const __GLcontextModes * b ) +_gl_context_modes_are_same(const __GLcontextModes * a, + const __GLcontextModes * b) { - return( (a->rgbMode == b->rgbMode) && - (a->floatMode == b->floatMode) && - (a->colorIndexMode == b->colorIndexMode) && - (a->doubleBufferMode == b->doubleBufferMode) && - (a->stereoMode == b->stereoMode) && - (a->redBits == b->redBits) && - (a->greenBits == b->greenBits) && - (a->blueBits == b->blueBits) && - (a->alphaBits == b->alphaBits) && -#if 0 /* For some reason these don't get set on the client-side in libGL. */ - (a->redMask == b->redMask) && - (a->greenMask == b->greenMask) && - (a->blueMask == b->blueMask) && - (a->alphaMask == b->alphaMask) && + return ((a->rgbMode == b->rgbMode) && + (a->floatMode == b->floatMode) && + (a->colorIndexMode == b->colorIndexMode) && + (a->doubleBufferMode == b->doubleBufferMode) && + (a->stereoMode == b->stereoMode) && + (a->redBits == b->redBits) && + (a->greenBits == b->greenBits) && + (a->blueBits == b->blueBits) && (a->alphaBits == b->alphaBits) && +#if 0 /* For some reason these don't get set on the client-side in libGL. */ + (a->redMask == b->redMask) && + (a->greenMask == b->greenMask) && + (a->blueMask == b->blueMask) && (a->alphaMask == b->alphaMask) && #endif - (a->rgbBits == b->rgbBits) && - (a->indexBits == b->indexBits) && - (a->accumRedBits == b->accumRedBits) && - (a->accumGreenBits == b->accumGreenBits) && - (a->accumBlueBits == b->accumBlueBits) && - (a->accumAlphaBits == b->accumAlphaBits) && - (a->depthBits == b->depthBits) && - (a->stencilBits == b->stencilBits) && - (a->numAuxBuffers == b->numAuxBuffers) && - (a->level == b->level) && - (a->pixmapMode == b->pixmapMode) && - (a->visualRating == b->visualRating) && - - (a->transparentPixel == b->transparentPixel) && - - ((a->transparentPixel != GLX_TRANSPARENT_RGB) || - ((a->transparentRed == b->transparentRed) && - (a->transparentGreen == b->transparentGreen) && - (a->transparentBlue == b->transparentBlue) && - (a->transparentAlpha == b->transparentAlpha))) && - - ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || - (a->transparentIndex == b->transparentIndex)) && - - (a->sampleBuffers == b->sampleBuffers) && - (a->samples == b->samples) && - ((a->drawableType & b->drawableType) != 0) && - (a->renderType == b->renderType) && - (a->maxPbufferWidth == b->maxPbufferWidth) && - (a->maxPbufferHeight == b->maxPbufferHeight) && - (a->maxPbufferPixels == b->maxPbufferPixels) && - (a->optimalPbufferWidth == b->optimalPbufferWidth) && - (a->optimalPbufferHeight == b->optimalPbufferHeight) && - (a->swapMethod == b->swapMethod) && - (a->bindToTextureRgb == b->bindToTextureRgb) && - (a->bindToTextureRgba == b->bindToTextureRgba) && - (a->bindToMipmapTexture == b->bindToMipmapTexture) && - (a->bindToTextureTargets == b->bindToTextureTargets) && - (a->yInverted == b->yInverted) ); + (a->rgbBits == b->rgbBits) && + (a->indexBits == b->indexBits) && + (a->accumRedBits == b->accumRedBits) && + (a->accumGreenBits == b->accumGreenBits) && + (a->accumBlueBits == b->accumBlueBits) && + (a->accumAlphaBits == b->accumAlphaBits) && + (a->depthBits == b->depthBits) && + (a->stencilBits == b->stencilBits) && + (a->numAuxBuffers == b->numAuxBuffers) && + (a->level == b->level) && + (a->pixmapMode == b->pixmapMode) && + (a->visualRating == b->visualRating) && + (a->transparentPixel == b->transparentPixel) && + ((a->transparentPixel != GLX_TRANSPARENT_RGB) || + ((a->transparentRed == b->transparentRed) && + (a->transparentGreen == b->transparentGreen) && + (a->transparentBlue == b->transparentBlue) && + (a->transparentAlpha == b->transparentAlpha))) && + ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || + (a->transparentIndex == b->transparentIndex)) && + (a->sampleBuffers == b->sampleBuffers) && + (a->samples == b->samples) && + ((a->drawableType & b->drawableType) != 0) && + (a->renderType == b->renderType) && + (a->maxPbufferWidth == b->maxPbufferWidth) && + (a->maxPbufferHeight == b->maxPbufferHeight) && + (a->maxPbufferPixels == b->maxPbufferPixels) && + (a->optimalPbufferWidth == b->optimalPbufferWidth) && + (a->optimalPbufferHeight == b->optimalPbufferHeight) && + (a->swapMethod == b->swapMethod) && + (a->bindToTextureRgb == b->bindToTextureRgb) && + (a->bindToTextureRgba == b->bindToTextureRgba) && + (a->bindToMipmapTexture == b->bindToMipmapTexture) && + (a->bindToTextureTargets == b->bindToTextureTargets) && + (a->yInverted == b->yInverted)); } |