diff options
author | Brian Paul <[email protected]> | 2009-06-26 16:33:46 -0600 |
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committer | Brian Paul <[email protected]> | 2009-06-26 16:41:04 -0600 |
commit | f08bebfe246d786c39731871d8c4aa00a10b29ab (patch) | |
tree | b97b7c5843845da5ce60b618030fe81cf4e10822 | |
parent | 2d86503471cb8691ce266342810237fc1b15a7b2 (diff) |
mesa: raise MAX_VARYING (number of shader varying vars) to 16
16 is the limit for now because of various 32-bit bitfields.
(cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45)
-rw-r--r-- | src/mesa/main/config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index aecea689af8..f7acd2f08e0 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -187,7 +187,7 @@ #define MAX_PROGRAM_TEMPS 256 #define MAX_PROGRAM_ADDRESS_REGS 2 #define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */ -#define MAX_VARYING 8 /**< number of float[4] vectors */ +#define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 #define MAX_PROGRAM_OUTPUTS 32 |