diff options
author | Brian Paul <[email protected]> | 2009-10-12 17:37:06 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-10-12 18:12:00 -0600 |
commit | e6594a22f298833eeb6881795b24d03d2fd8e898 (patch) | |
tree | 02012d0fc7c5334244309441a1d117f3a0810836 | |
parent | 15d2ef602461ca75e7160af46a2b5040742a91c9 (diff) |
intel: pass zslice to intel_miptree_image_offset()
This lets us get rid of intel_miptree_depth_offsets() and simplify all
of the calling code.
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_texstate.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 11 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 61 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 7 |
7 files changed, 40 insertions, 65 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 6f998fa6f77..f270a137812 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -162,9 +162,8 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } else { dri_bo_reference(intelObj->mt->region->buffer); i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, - 0, intelObj-> - firstLevel); + i830->state.tex_offset[unit] = + intel_miptree_image_offset(intelObj->mt, 0, intelObj->firstLevel, 0); format = translate_texture_format(firstImage->TexFormat->MesaFormat, firstImage->InternalFormat); diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 32d4b30cf9a..b2f82f56551 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -173,9 +173,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } else { dri_bo_reference(intelObj->mt->region->buffer); i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, - 0, intelObj-> - firstLevel); + i915->state.tex_offset[unit] = + intel_miptree_image_offset(intelObj->mt, 0, intelObj->firstLevel, 0); format = translate_texture_format(firstImage->TexFormat->MesaFormat, firstImage->InternalFormat, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 8dfb24290d5..2e613718051 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -618,15 +618,8 @@ intel_render_texture(GLcontext * ctx, } /* compute offset of the particular 2D image within the texture region */ - imageOffset = intel_miptree_image_offset(intel_image->mt, - att->CubeMapFace, - att->TextureLevel); - - if (att->Texture->Target == GL_TEXTURE_3D) { - const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt, - att->TextureLevel); - imageOffset += offsets[att->Zoffset]; - } + imageOffset = intel_miptree_image_offset(intel_image->mt, att->CubeMapFace, + att->TextureLevel, att->Zoffset); /* store that offset in the region */ intel_image->mt->region->draw_offset = imageOffset; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 4f5101a3128..d9d2edfe190 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -395,33 +395,26 @@ intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, } -/* Although we use the image_offset[] array to store relative offsets - * to cube faces, Mesa doesn't know anything about this and expects - * each cube face to be treated as a separate image. - * - * These functions present that view to mesa: +/** + * Return offset to the start of a 2D slice of a texture (a mipmap level, + * cube face, 3D Z slice). + * \param mt the texture object/miptree + * \param face cube map face in [0,5] or zero for non-cube textures + * \param level mipmap level + * \param zslice Z slice of a 3D texture, or zero for non-3D textures */ -const GLuint * -intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level) -{ - static const GLuint zero = 0; - - if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1) - return &zero; - else - return mt->level[level].image_offset; -} - - GLuint -intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level) +intel_miptree_image_offset(const struct intel_mipmap_tree *mt, + GLuint face, GLuint level, GLuint zslice) { + GLuint offset = mt->level[level].level_offset; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->level[level].level_offset + - mt->level[level].image_offset[face]); - else - return mt->level[level].level_offset; + offset += mt->level[level].image_offset[face]; + else if (mt->target == GL_TEXTURE_3D) + offset += mt->level[level].image_offset[zslice]; + + return offset; } @@ -459,7 +452,7 @@ intel_miptree_image_map(struct intel_context * intel, } return (intel_region_map(intel, mt->region) + - intel_miptree_image_offset(mt, face, level)); + intel_miptree_image_offset(mt, face, level, 0)); } void @@ -484,19 +477,18 @@ intel_miptree_image_data(struct intel_context *intel, GLuint src_image_pitch) { GLuint depth = dst->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); GLuint i; GLuint height = 0; DBG("%s: %d/%d\n", __FUNCTION__, face, level); for (i = 0; i < depth; i++) { + GLuint dst_offset = intel_miptree_image_offset(dst, face, level, i); height = dst->level[level].height; if(dst->compressed) height = (height + 3) / 4; intel_region_data(intel, dst->region, - dst_offset + dst_depth_offset[i], /* dst_offset */ + dst_offset, 0, 0, /* dstx, dsty */ src, src_row_pitch, @@ -519,10 +511,6 @@ intel_miptree_image_copy(struct intel_context *intel, GLuint width = src->level[level].width; GLuint height = src->level[level].height; GLuint depth = src->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - GLuint src_offset = intel_miptree_image_offset(src, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); - const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level); GLuint i; GLboolean success; @@ -535,10 +523,13 @@ intel_miptree_image_copy(struct intel_context *intel, } for (i = 0; i < depth; i++) { + GLuint dst_offset = intel_miptree_image_offset(dst, face, level, i); + GLuint src_offset = intel_miptree_image_offset(src, face, level, i); + success = intel_region_copy(intel, - dst->region, dst_offset + dst_depth_offset[i], + dst->region, dst_offset, 0, 0, - src->region, src_offset + src_depth_offset[i], + src->region, src_offset, 0, 0, width, height, GL_COPY); if (!success) { GLubyte *src_ptr, *dst_ptr; @@ -546,11 +537,11 @@ intel_miptree_image_copy(struct intel_context *intel, src_ptr = intel_region_map(intel, src->region); dst_ptr = intel_region_map(intel, dst->region); - _mesa_copy_rect(dst_ptr + dst_offset + dst_depth_offset[i], + _mesa_copy_rect(dst_ptr + dst_offset, dst->cpp, dst->pitch, 0, 0, width, height, - src_ptr + src_offset + src_depth_offset[i], + src_ptr + src_offset, src->pitch, 0, 0); intel_region_unmap(intel, src->region); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index c890b2a0d04..c08f9cd8b66 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -177,17 +177,9 @@ void intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt); -/* Return the linear offset of an image relative to the start of the - * tree: - */ -GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level); - -/* Return pointers to each 2d slice within an image. Indexed by depth - * value. - */ -const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, - GLuint level); +GLuint +intel_miptree_image_offset(const struct intel_mipmap_tree *mt, + GLuint face, GLuint level, GLuint zslice); void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index f3e312420dd..99cd818417d 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -117,7 +117,7 @@ do_copy_texsubimage(struct intel_context *intel, INTEL_WRITE_PART); GLuint image_offset = intel_miptree_image_offset(intelImage->mt, intelImage->face, - intelImage->level); + intelImage->level, 0); const GLint orig_x = x; const GLint orig_y = y; GLshort src_pitch; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 5c915178e75..dcc613449f0 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -222,7 +222,8 @@ try_pbo_upload(struct intel_context *intel, dst_offset = intel_miptree_image_offset(intelImage->mt, intelImage->face, - intelImage->level); + intelImage->level, + 0 /* zslice */); dst_stride = intelImage->mt->pitch; @@ -281,8 +282,8 @@ try_pbo_zcopy(struct intel_context *intel, dst_offset = intel_miptree_image_offset(intelImage->mt, intelImage->face, - intelImage->level); - + intelImage->level, + 0 /* zslice */); dst_stride = intelImage->mt->pitch; if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) { |