diff options
author | Marek Olšák <[email protected]> | 2010-08-14 08:47:34 -0700 |
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committer | Brian Paul <[email protected]> | 2010-08-22 19:40:26 -0600 |
commit | cfc4d866566c5b2d584cdc998e6540733190ea05 (patch) | |
tree | 6991068589bf0614c038e5113215ea7672b3a1f3 | |
parent | 7945e143e0110398596311842309a88a6e455703 (diff) |
st/mesa: implement depth-only blit for BlitFramebuffer
Signed-off-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_cb_blit.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index b3c754477a4..536748402f4 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -188,8 +188,13 @@ st_BlitFramebuffer(GLcontext *ctx, /* blitting depth and stencil separately */ if (mask & GL_DEPTH_BUFFER_BIT) { - /* blit Z only */ - _mesa_problem(ctx, "st_BlitFramebuffer(DEPTH) not completed"); + util_blit_pixels(st->blit, srcDepthRb->texture, + u_subresource(srcDepthRb->surface->face, + srcDepthRb->surface->level), + srcX0, srcY0, srcX1, srcY1, + srcDepthRb->surface->zslice, + dstDepthSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); } if (mask & GL_STENCIL_BUFFER_BIT) { |