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authorIan Romanick <[email protected]>2004-05-12 16:36:30 +0000
committerIan Romanick <[email protected]>2004-05-12 16:36:30 +0000
commitc318d507170d1b7cec14b76647e93ab28fb93462 (patch)
treeaae64340b5b823f55b73337f17fe1241f6315b59
parent0e22d598e679b2d2c56b4dbd63c3212a5800d999 (diff)
Added support for GL_EXT_blend_equation_separate and
GL_NV_blend_square. Fix a bug in the way the GL_MIN and GL_MAX blending modes were handled.
-rw-r--r--src/mesa/drivers/dri/i830/i830_3d_reg.h2
-rw-r--r--src/mesa/drivers/dri/i830/i830_context.c2
-rw-r--r--src/mesa/drivers/dri/i830/i830_state.c373
3 files changed, 177 insertions, 200 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_3d_reg.h b/src/mesa/drivers/dri/i830/i830_3d_reg.h
index eab1092094c..fa6f407ef52 100644
--- a/src/mesa/drivers/dri/i830/i830_3d_reg.h
+++ b/src/mesa/drivers/dri/i830/i830_3d_reg.h
@@ -201,6 +201,8 @@
#define ENABLE_DST_ABLEND_FACTOR (1<<5)
#define DST_ABLEND_FACT(x) (x)
+#define BLEND_STATE_MASK (ALPHA_BLENDFUNC_MASK | SRC_DST_ABLEND_MASK)
+
#define BLENDFACT_ZERO 0x01
#define BLENDFACT_ONE 0x02
#define BLENDFACT_SRC_COLR 0x03
diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c
index b0236a5d618..d4d7c2c66dc 100644
--- a/src/mesa/drivers/dri/i830/i830_context.c
+++ b/src/mesa/drivers/dri/i830/i830_context.c
@@ -149,6 +149,7 @@ static const char * const card_extensions[] =
"GL_ARB_texture_env_dot3",
"GL_ARB_texture_mirrored_repeat",
"GL_EXT_blend_color",
+ "GL_EXT_blend_equation_separate",
"GL_EXT_blend_func_separate",
"GL_EXT_blend_minmax",
"GL_EXT_blend_subtract",
@@ -161,6 +162,7 @@ static const char * const card_extensions[] =
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_texture_lod_bias",
"GL_EXT_texture_rectangle",
+ "GL_NV_blend_square",
"GL_MESA_ycbcr_texture",
"GL_SGIS_generate_mipmap",
NULL
diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c
index 2f7ff9f3a1a..3fe645aa8fd 100644
--- a/src/mesa/drivers/dri/i830/i830_state.c
+++ b/src/mesa/drivers/dri/i830/i830_state.c
@@ -311,30 +311,32 @@ static void i830EvalLogicOpBlendState(GLcontext *ctx)
I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
+ imesa->Setup[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND |
+ ENABLE_LOGIC_OP_MASK);
+ imesa->Setup[I830_CTXREG_IALPHAB] &= ~ENABLE_INDPT_ALPHA_BLEND;
+
if (ctx->Color.ColorLogicOpEnabled) {
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND |
- ENABLE_LOGIC_OP_MASK);
imesa->Setup[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND |
ENABLE_LOGIC_OP);
- imesa->Setup[I830_CTXREG_IALPHAB] &= ~ENABLE_INDPT_ALPHA_BLEND;
imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND;
} else if (ctx->Color.BlendEnabled) {
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND |
- ENABLE_LOGIC_OP_MASK);
imesa->Setup[I830_CTXREG_ENABLES_1] |= (ENABLE_COLOR_BLEND |
DISABLE_LOGIC_OP);
- imesa->Setup[I830_CTXREG_IALPHAB] &= ~ENABLE_INDPT_ALPHA_BLEND;
- if (imesa->Setup[I830_CTXREG_IALPHAB] & SRC_DST_ABLEND_MASK) {
+
+ /* If the alpha blend state does not match the color blend state,
+ * enable independent alpha blending. Otherwise, leave it disabled
+ * and the hardware will use the color blend state for both.
+ */
+
+ if ( 0 && (imesa->Setup[I830_CTXREG_IALPHAB] & BLEND_STATE_MASK)
+ != (imesa->Setup[I830_CTXREG_STATE1] & BLEND_STATE_MASK) ) {
imesa->Setup[I830_CTXREG_IALPHAB] |= ENABLE_INDPT_ALPHA_BLEND;
} else {
imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND;
}
} else {
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND |
- ENABLE_LOGIC_OP_MASK);
imesa->Setup[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND |
DISABLE_LOGIC_OP);
- imesa->Setup[I830_CTXREG_IALPHAB] &= ~ENABLE_INDPT_ALPHA_BLEND;
imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND;
}
}
@@ -359,238 +361,209 @@ static void i830BlendColor(GLcontext *ctx, const GLfloat color[4])
b);
}
-static void i830BlendEquationSeparate(GLcontext *ctx,
- GLenum modeRGB, GLenum modeA)
+/**
+ * Calculate the hardware blend factor setting. This same function is used
+ * for source and destination of both alpha and RGB.
+ *
+ * \returns
+ * The hardware register value for the specified blend factor. This value
+ * will need to be shifted into the correct position for either source or
+ * destination factor.
+ *
+ * \todo
+ * Since the two cases where source and destination are handled differently
+ * are essentially error cases, they should never happen. Determine if these
+ * cases can be removed.
+ */
+static int blend_factor( GLenum factor, GLboolean is_src )
{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int func = ENABLE_ALPHA_BLENDFUNC;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(modeRGB));
-
- assert( modeRGB == modeA );
+ int func;
- /* This will catch a logicop blend equation */
- i830EvalLogicOpBlendState(ctx);
-
- switch(modeRGB) {
- case GL_FUNC_ADD_EXT:
- func |= BLENDFUNC_ADD;
- break;
- case GL_MIN_EXT:
- func |= BLENDFUNC_MIN;
- break;
- case GL_MAX_EXT:
- func |= BLENDFUNC_MAX;
+ switch( factor ) {
+ case GL_ZERO:
+ func = BLENDFACT_ZERO;
break;
- case GL_FUNC_SUBTRACT_EXT:
- func |= BLENDFUNC_SUB;
+ case GL_ONE:
+ func = BLENDFACT_ONE;
break;
- case GL_FUNC_REVERSE_SUBTRACT_EXT:
- func |= BLENDFUNC_RVRSE_SUB;
+ case GL_SRC_COLOR:
+ func = BLENDFACT_SRC_COLR;
break;
- default: return;
- }
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE1] &= ~BLENDFUNC_MASK;
- imesa->Setup[I830_CTXREG_STATE1] |= func;
- if (0) fprintf(stderr, "%s : STATE1 : 0x%08x\n",
- __FUNCTION__,
- imesa->Setup[I830_CTXREG_STATE1]);
-}
-
-static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
- GLenum dfactorRGB, GLenum sfactorA,
- GLenum dfactorA )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int funcA = (ENABLE_SRC_ABLEND_FACTOR|ENABLE_DST_ABLEND_FACTOR);
- int funcRGB = (ENABLE_SRC_BLND_FACTOR|ENABLE_DST_BLND_FACTOR);
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch(sfactorA) {
- case GL_ZERO:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_ZERO);
+ case GL_ONE_MINUS_SRC_COLOR:
+ func = BLENDFACT_INV_SRC_COLR;
break;
case GL_SRC_ALPHA:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_SRC_ALPHA);
- break;
- case GL_ONE:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_ONE);
- break;
- case GL_DST_COLOR:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_DST_COLR);
- break;
- case GL_ONE_MINUS_DST_COLOR:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_INV_DST_COLR);
+ func = BLENDFACT_SRC_ALPHA;
break;
case GL_ONE_MINUS_SRC_ALPHA:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_INV_SRC_ALPHA);
+ func = BLENDFACT_INV_SRC_ALPHA;
break;
case GL_DST_ALPHA:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_DST_ALPHA);
+ func = BLENDFACT_DST_ALPHA;
break;
case GL_ONE_MINUS_DST_ALPHA:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_INV_DST_ALPHA);
- break;
- case GL_SRC_ALPHA_SATURATE:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_SRC_ALPHA_SATURATE);
- break;
- case GL_CONSTANT_COLOR_EXT:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_CONST_COLOR);
- break;
- case GL_ONE_MINUS_CONSTANT_COLOR_EXT:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_INV_CONST_COLOR);
- break;
- case GL_CONSTANT_ALPHA_EXT:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_CONST_ALPHA);
- break;
- case GL_ONE_MINUS_CONSTANT_ALPHA_EXT:
- funcA |= SRC_ABLEND_FACT(BLENDFACT_INV_CONST_ALPHA);
- break;
- default: return;
- }
-
- switch(dfactorA) {
- case GL_SRC_ALPHA:
- funcA |= DST_ABLEND_FACT(BLENDFACT_SRC_ALPHA);
- break;
- case GL_ONE_MINUS_SRC_ALPHA:
- funcA |= DST_ABLEND_FACT(BLENDFACT_INV_SRC_ALPHA);
- break;
- case GL_ZERO:
- funcA |= DST_ABLEND_FACT(BLENDFACT_ZERO);
- break;
- case GL_ONE:
- funcA |= DST_ABLEND_FACT(BLENDFACT_ONE);
- break;
- case GL_SRC_COLOR:
- funcA |= DST_ABLEND_FACT(BLENDFACT_SRC_COLR);
- break;
- case GL_ONE_MINUS_SRC_COLOR:
- funcA |= DST_ABLEND_FACT(BLENDFACT_INV_SRC_COLR);
- break;
- case GL_DST_ALPHA:
- funcA |= DST_ABLEND_FACT(BLENDFACT_DST_ALPHA);
- break;
- case GL_ONE_MINUS_DST_ALPHA:
- funcA |= DST_ABLEND_FACT(BLENDFACT_INV_DST_ALPHA);
- break;
- case GL_CONSTANT_COLOR_EXT:
- funcA |= DST_ABLEND_FACT(BLENDFACT_CONST_COLOR);
- break;
- case GL_ONE_MINUS_CONSTANT_COLOR_EXT:
- funcA |= DST_ABLEND_FACT(BLENDFACT_INV_CONST_COLOR);
- break;
- case GL_CONSTANT_ALPHA_EXT:
- funcA |= DST_ABLEND_FACT(BLENDFACT_CONST_ALPHA);
- break;
- case GL_ONE_MINUS_CONSTANT_ALPHA_EXT:
- funcA |= DST_ABLEND_FACT(BLENDFACT_INV_CONST_ALPHA);
- break;
- default: return;
- }
-
- switch(sfactorRGB) {
- case GL_ZERO:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_ZERO);
- break;
- case GL_SRC_ALPHA:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_SRC_ALPHA);
- break;
- case GL_ONE:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_ONE);
+ func = BLENDFACT_INV_DST_ALPHA;
break;
case GL_DST_COLOR:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_DST_COLR);
+ func = BLENDFACT_DST_COLR;
break;
case GL_ONE_MINUS_DST_COLOR:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_INV_DST_COLR);
- break;
- case GL_ONE_MINUS_SRC_ALPHA:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_INV_SRC_ALPHA);
- break;
- case GL_DST_ALPHA:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_DST_ALPHA);
- break;
- case GL_ONE_MINUS_DST_ALPHA:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_INV_DST_ALPHA);
+ func = BLENDFACT_INV_DST_COLR;
break;
case GL_SRC_ALPHA_SATURATE:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_SRC_ALPHA_SATURATE);
+ func = (is_src) ? BLENDFACT_SRC_ALPHA_SATURATE : BLENDFACT_ZERO;
break;
- case GL_CONSTANT_COLOR_EXT:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_CONST_COLOR);
+ case GL_CONSTANT_COLOR:
+ func = BLENDFACT_CONST_COLOR;
break;
- case GL_ONE_MINUS_CONSTANT_COLOR_EXT:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_INV_CONST_COLOR);
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ func = BLENDFACT_INV_CONST_COLOR;
break;
- case GL_CONSTANT_ALPHA_EXT:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_CONST_ALPHA);
+ case GL_CONSTANT_ALPHA:
+ func = BLENDFACT_CONST_ALPHA;
break;
- case GL_ONE_MINUS_CONSTANT_ALPHA_EXT:
- funcRGB |= SRC_BLND_FACT(BLENDFACT_INV_CONST_ALPHA);
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ func = BLENDFACT_INV_CONST_ALPHA;
break;
- default: return;
+ default:
+ func = (is_src) ? BLENDFACT_ONE : BLENDFACT_ZERO;
}
-
- switch(dfactorRGB) {
- case GL_SRC_ALPHA:
- funcRGB |= DST_BLND_FACT(BLENDFACT_SRC_ALPHA);
- break;
- case GL_ONE_MINUS_SRC_ALPHA:
- funcRGB |= DST_BLND_FACT(BLENDFACT_INV_SRC_ALPHA);
+
+ return func;
+}
+
+
+/**
+ * Sets both the blend equation (called "function" in i830 docs) and the
+ * blend function (called "factor" in i830 docs). This is done in a single
+ * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
+ * change the interpretation of the blend function.
+ */
+
+static void i830_set_blend_state( GLcontext * ctx )
+{
+ i830ContextPtr imesa = I830_CONTEXT(ctx);
+ int funcA;
+ int funcRGB;
+ int eqnA;
+ int eqnRGB;
+
+
+ funcRGB = SRC_BLND_FACT( blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) )
+ | DST_BLND_FACT( blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) );
+
+ switch(ctx->Color.BlendEquationRGB) {
+ case GL_FUNC_ADD:
+ eqnRGB = BLENDFUNC_ADD;
break;
- case GL_ZERO:
- funcRGB |= DST_BLND_FACT(BLENDFACT_ZERO);
+ case GL_MIN:
+ eqnRGB = BLENDFUNC_MIN;
+ funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
break;
- case GL_ONE:
- funcRGB |= DST_BLND_FACT(BLENDFACT_ONE);
+ case GL_MAX:
+ eqnRGB = BLENDFUNC_MAX;
+ funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
break;
- case GL_SRC_COLOR:
- funcRGB |= DST_BLND_FACT(BLENDFACT_SRC_COLR);
+ case GL_FUNC_SUBTRACT:
+ eqnRGB = BLENDFUNC_SUB;
break;
- case GL_ONE_MINUS_SRC_COLOR:
- funcRGB |= DST_BLND_FACT(BLENDFACT_INV_SRC_COLR);
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnRGB = BLENDFUNC_RVRSE_SUB;
break;
- case GL_DST_ALPHA:
- funcRGB |= DST_BLND_FACT(BLENDFACT_DST_ALPHA);
- break;
- case GL_ONE_MINUS_DST_ALPHA:
- funcRGB |= DST_BLND_FACT(BLENDFACT_INV_DST_ALPHA);
+ default:
+ fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
+ __func__, __LINE__, ctx->Color.BlendEquationRGB );
+ return;
+ }
+
+
+ funcA = SRC_ABLEND_FACT( blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) )
+ | DST_ABLEND_FACT( blend_factor( ctx->Color.BlendDstA, GL_FALSE ) );
+
+ switch(ctx->Color.BlendEquationA) {
+ case GL_FUNC_ADD:
+ eqnA = BLENDFUNC_ADD;
break;
- case GL_CONSTANT_COLOR_EXT:
- funcRGB |= DST_BLND_FACT(BLENDFACT_CONST_COLOR);
+ case GL_MIN:
+ eqnA = BLENDFUNC_MIN;
+ funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
break;
- case GL_ONE_MINUS_CONSTANT_COLOR_EXT:
- funcRGB |= DST_BLND_FACT(BLENDFACT_INV_CONST_COLOR);
+ case GL_MAX:
+ eqnA = BLENDFUNC_MAX;
+ funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
break;
- case GL_CONSTANT_ALPHA_EXT:
- funcRGB |= DST_BLND_FACT(BLENDFACT_CONST_ALPHA);
+ case GL_FUNC_SUBTRACT:
+ eqnA = BLENDFUNC_SUB;
break;
- case GL_ONE_MINUS_CONSTANT_ALPHA_EXT:
- funcRGB |= DST_BLND_FACT(BLENDFACT_INV_CONST_ALPHA);
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnA = BLENDFUNC_RVRSE_SUB;
break;
- default: return;
+ default:
+ fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n",
+ __func__, __LINE__, ctx->Color.BlendEquationA );
+ return;
}
I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_IALPHAB] &= ~SRC_DST_ABLEND_MASK;
- imesa->Setup[I830_CTXREG_STATE1] &= ~SRC_DST_BLND_MASK;
- imesa->Setup[I830_CTXREG_STATE1] |= funcRGB;
- if ( (dfactorRGB != dfactorA) || (sfactorRGB != sfactorA) ) {
- imesa->Setup[I830_CTXREG_IALPHAB] |= funcA;
- }
+ imesa->Setup[I830_CTXREG_STATE1] = eqnRGB | funcRGB
+ | STATE3D_MODES_1_CMD
+ | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR
+ | ENABLE_COLR_BLND_FUNC;
+
+ imesa->Setup[I830_CTXREG_IALPHAB] = eqnA | funcA
+ | STATE3D_INDPT_ALPHA_BLEND_CMD
+ | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR
+ | ENABLE_ALPHA_BLENDFUNC;
- /* Ensure Independant Alpha Blend is really in the correct state (either
- * enabled or disabled) if blending is already enabled.
+
+ /* This will catch a logicop blend equation. It will also ensure
+ * independant alpha blend is really in the correct state (either enabled
+ * or disabled) if blending is already enabled.
*/
+
i830EvalLogicOpBlendState(ctx);
+
+ if (0) {
+ fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n",
+ __func__, __LINE__,
+ imesa->Setup[I830_CTXREG_STATE1],
+ imesa->Setup[I830_CTXREG_IALPHAB],
+ (ctx->Color.BlendEnabled) ? "en" : "dis");
+ }
+}
+
+static void i830BlendEquationSeparate(GLcontext *ctx,
+ GLenum modeRGB, GLenum modeA)
+{
+ if (I830_DEBUG&DEBUG_DRI)
+ fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(modeRGB),
+ _mesa_lookup_enum_by_nr(modeA));
+
+ (void) modeRGB;
+ (void) modeA;
+ i830_set_blend_state( ctx );
+}
+
+
+
+static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
+ GLenum dfactorRGB, GLenum sfactorA,
+ GLenum dfactorA )
+{
+ if (I830_DEBUG&DEBUG_DRI)
+ fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(sfactorRGB),
+ _mesa_lookup_enum_by_nr(dfactorRGB),
+ _mesa_lookup_enum_by_nr(sfactorA),
+ _mesa_lookup_enum_by_nr(dfactorA));
+
+ (void) sfactorRGB;
+ (void) dfactorRGB;
+ (void) sfactorA;
+ (void) dfactorA;
+ i830_set_blend_state( ctx );
}
static void i830DepthFunc(GLcontext *ctx, GLenum func)