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authorEric Anholt <[email protected]>2005-05-30 06:11:22 +0000
committerEric Anholt <[email protected]>2005-05-30 06:11:22 +0000
commitc1b87b2a063034a0584d20ac21d5349f1e85d58a (patch)
treec0b075bcb254fe67b1557bf0662a188cd5db9ed5
parent0936eeb456e005535b976fd22eed1a54157edfaa (diff)
Add the description of the no_rast option fallback so that MGA_DEBUG=fall
doesn't segfault with no_rast.
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index 1f142ccb4dd..2b7ea05b142 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -839,7 +839,8 @@ static const char * const fallbackStrings[] = {
"glRenderMode(selection or feedback)",
"No hardware stencil",
"glDepthFunc( GL_NEVER )",
- "Mixing GL_CLAMP_TO_EDGE and GL_CLAMP"
+ "Mixing GL_CLAMP_TO_EDGE and GL_CLAMP",
+ "rasterization fallback option"
};
static const char *getFallbackString(GLuint bit)