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authorBrian Paul <[email protected]>2006-02-26 18:02:13 +0000
committerBrian Paul <[email protected]>2006-02-26 18:02:13 +0000
commitbe42f5302091d792728172ba8fddebaddbddd0b1 (patch)
treee30e4f83ea29c24bb5d8aad4b0b7f6eb76bae159
parenta764b7eae0e93245b0fb644d32e72226d4cf42f2 (diff)
Remove need to initialize the InstSize[] array elements by just storing
the instruction size in _mesa_alloc_instruction().
-rw-r--r--src/mesa/main/dlist.c243
-rw-r--r--src/mesa/main/dlist.h2
2 files changed, 34 insertions, 211 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index c945fcd5805..697f7d20506 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -647,197 +647,6 @@ static GLuint translate_id( GLsizei n, GLenum type, const GLvoid *list )
/**
- * Initialize the InstSize[] array. This only needs to be done once.
- */
-static void
-init_instruction_size_table(void)
-{
- static GLboolean initialized = GL_FALSE;
-
- if (!initialized) {
- InstSize[OPCODE_ACCUM] = 3;
- InstSize[OPCODE_ALPHA_FUNC] = 3;
- InstSize[OPCODE_BIND_TEXTURE] = 3;
- InstSize[OPCODE_BITMAP] = 8;
- InstSize[OPCODE_BLEND_COLOR] = 5;
- InstSize[OPCODE_BLEND_EQUATION] = 2;
- InstSize[OPCODE_BLEND_EQUATION_SEPARATE] = 3;
- InstSize[OPCODE_BLEND_FUNC_SEPARATE] = 5;
- InstSize[OPCODE_CALL_LIST] = 2;
- InstSize[OPCODE_CALL_LIST_OFFSET] = 3;
- InstSize[OPCODE_CLEAR] = 2;
- InstSize[OPCODE_CLEAR_ACCUM] = 5;
- InstSize[OPCODE_CLEAR_COLOR] = 5;
- InstSize[OPCODE_CLEAR_DEPTH] = 2;
- InstSize[OPCODE_CLEAR_INDEX] = 2;
- InstSize[OPCODE_CLEAR_STENCIL] = 2;
- InstSize[OPCODE_CLIP_PLANE] = 6;
- InstSize[OPCODE_COLOR_MASK] = 5;
- InstSize[OPCODE_COLOR_MATERIAL] = 3;
- InstSize[OPCODE_COLOR_TABLE] = 7;
- InstSize[OPCODE_COLOR_TABLE_PARAMETER_FV] = 7;
- InstSize[OPCODE_COLOR_TABLE_PARAMETER_IV] = 7;
- InstSize[OPCODE_COLOR_SUB_TABLE] = 7;
- InstSize[OPCODE_CONVOLUTION_FILTER_1D] = 7;
- InstSize[OPCODE_CONVOLUTION_FILTER_2D] = 8;
- InstSize[OPCODE_CONVOLUTION_PARAMETER_I] = 4;
- InstSize[OPCODE_CONVOLUTION_PARAMETER_IV] = 7;
- InstSize[OPCODE_CONVOLUTION_PARAMETER_F] = 4;
- InstSize[OPCODE_CONVOLUTION_PARAMETER_FV] = 7;
- InstSize[OPCODE_COPY_PIXELS] = 6;
- InstSize[OPCODE_COPY_COLOR_SUB_TABLE] = 6;
- InstSize[OPCODE_COPY_COLOR_TABLE] = 6;
- InstSize[OPCODE_COPY_TEX_IMAGE1D] = 8;
- InstSize[OPCODE_COPY_TEX_IMAGE2D] = 9;
- InstSize[OPCODE_COPY_TEX_SUB_IMAGE1D] = 7;
- InstSize[OPCODE_COPY_TEX_SUB_IMAGE2D] = 9;
- InstSize[OPCODE_COPY_TEX_SUB_IMAGE3D] = 10;
- InstSize[OPCODE_CULL_FACE] = 2;
- InstSize[OPCODE_DEPTH_FUNC] = 2;
- InstSize[OPCODE_DEPTH_MASK] = 2;
- InstSize[OPCODE_DEPTH_RANGE] = 3;
- InstSize[OPCODE_DISABLE] = 2;
- InstSize[OPCODE_DRAW_BUFFER] = 2;
- InstSize[OPCODE_DRAW_PIXELS] = 6;
- InstSize[OPCODE_ENABLE] = 2;
- InstSize[OPCODE_EVALMESH1] = 4;
- InstSize[OPCODE_EVALMESH2] = 6;
- InstSize[OPCODE_FOG] = 6;
- InstSize[OPCODE_FRONT_FACE] = 2;
- InstSize[OPCODE_FRUSTUM] = 7;
- InstSize[OPCODE_HINT] = 3;
- InstSize[OPCODE_HISTOGRAM] = 5;
- InstSize[OPCODE_INDEX_MASK] = 2;
- InstSize[OPCODE_INIT_NAMES] = 1;
- InstSize[OPCODE_LIGHT] = 7;
- InstSize[OPCODE_LIGHT_MODEL] = 6;
- InstSize[OPCODE_LINE_STIPPLE] = 3;
- InstSize[OPCODE_LINE_WIDTH] = 2;
- InstSize[OPCODE_LIST_BASE] = 2;
- InstSize[OPCODE_LOAD_IDENTITY] = 1;
- InstSize[OPCODE_LOAD_MATRIX] = 17;
- InstSize[OPCODE_LOAD_NAME] = 2;
- InstSize[OPCODE_LOGIC_OP] = 2;
- InstSize[OPCODE_MAP1] = 7;
- InstSize[OPCODE_MAP2] = 11;
- InstSize[OPCODE_MAPGRID1] = 4;
- InstSize[OPCODE_MAPGRID2] = 7;
- InstSize[OPCODE_MATRIX_MODE] = 2;
- InstSize[OPCODE_MIN_MAX] = 4;
- InstSize[OPCODE_MULT_MATRIX] = 17;
- InstSize[OPCODE_ORTHO] = 7;
- InstSize[OPCODE_PASSTHROUGH] = 2;
- InstSize[OPCODE_PIXEL_MAP] = 4;
- InstSize[OPCODE_PIXEL_TRANSFER] = 3;
- InstSize[OPCODE_PIXEL_ZOOM] = 3;
- InstSize[OPCODE_POINT_SIZE] = 2;
- InstSize[OPCODE_POINT_PARAMETERS] = 5;
- InstSize[OPCODE_POLYGON_MODE] = 3;
- InstSize[OPCODE_POLYGON_STIPPLE] = 2;
- InstSize[OPCODE_POLYGON_OFFSET] = 3;
- InstSize[OPCODE_POP_ATTRIB] = 1;
- InstSize[OPCODE_POP_MATRIX] = 1;
- InstSize[OPCODE_POP_NAME] = 1;
- InstSize[OPCODE_PRIORITIZE_TEXTURE] = 3;
- InstSize[OPCODE_PUSH_ATTRIB] = 2;
- InstSize[OPCODE_PUSH_MATRIX] = 1;
- InstSize[OPCODE_PUSH_NAME] = 2;
- InstSize[OPCODE_RASTER_POS] = 5;
- InstSize[OPCODE_READ_BUFFER] = 2;
- InstSize[OPCODE_RESET_HISTOGRAM] = 2;
- InstSize[OPCODE_RESET_MIN_MAX] = 2;
- InstSize[OPCODE_ROTATE] = 5;
- InstSize[OPCODE_SCALE] = 4;
- InstSize[OPCODE_SCISSOR] = 5;
- InstSize[OPCODE_STENCIL_FUNC] = 4;
- InstSize[OPCODE_STENCIL_MASK] = 2;
- InstSize[OPCODE_STENCIL_OP] = 4;
- InstSize[OPCODE_SHADE_MODEL] = 2;
- InstSize[OPCODE_TEXENV] = 7;
- InstSize[OPCODE_TEXGEN] = 7;
- InstSize[OPCODE_TEXPARAMETER] = 7;
- InstSize[OPCODE_TEX_IMAGE1D] = 9;
- InstSize[OPCODE_TEX_IMAGE2D] = 10;
- InstSize[OPCODE_TEX_IMAGE3D] = 11;
- InstSize[OPCODE_TEX_SUB_IMAGE1D] = 8;
- InstSize[OPCODE_TEX_SUB_IMAGE2D] = 10;
- InstSize[OPCODE_TEX_SUB_IMAGE3D] = 12;
- InstSize[OPCODE_TRANSLATE] = 4;
- InstSize[OPCODE_VIEWPORT] = 5;
- InstSize[OPCODE_WINDOW_POS] = 5;
- InstSize[OPCODE_CONTINUE] = 2;
- InstSize[OPCODE_ERROR] = 3;
- InstSize[OPCODE_END_OF_LIST] = 1;
- /* GL_ARB_texture_compression */
- InstSize[OPCODE_COMPRESSED_TEX_IMAGE_1D] = 8;
- InstSize[OPCODE_COMPRESSED_TEX_IMAGE_2D] = 9;
- InstSize[OPCODE_COMPRESSED_TEX_IMAGE_3D] = 10;
- InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D] = 8;
- InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D] = 10;
- InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D] = 12;
- /* GL_ARB_multisample */
- InstSize[OPCODE_SAMPLE_COVERAGE] = 3;
- /* GL_ARB_multitexture */
- InstSize[OPCODE_ACTIVE_TEXTURE] = 2;
- /* GL_ARB_window_pos */
- InstSize[OPCODE_WINDOW_POS_ARB] = 4;
- /* GL_NV_vertex_program */
- InstSize[OPCODE_BIND_PROGRAM_NV] = 3;
- InstSize[OPCODE_EXECUTE_PROGRAM_NV] = 7;
- InstSize[OPCODE_REQUEST_RESIDENT_PROGRAMS_NV] = 2;
- InstSize[OPCODE_LOAD_PROGRAM_NV] = 5;
- InstSize[OPCODE_PROGRAM_PARAMETER4F_NV] = 7;
- InstSize[OPCODE_TRACK_MATRIX_NV] = 5;
- /* GL_NV_fragment_program */
- InstSize[OPCODE_PROGRAM_LOCAL_PARAMETER_ARB] = 7;
- InstSize[OPCODE_PROGRAM_NAMED_PARAMETER_NV] = 8;
- /* GL_EXT_stencil_two_side */
- InstSize[OPCODE_ACTIVE_STENCIL_FACE_EXT] = 2;
- /* GL_EXT_depth_bounds_test */
- InstSize[OPCODE_DEPTH_BOUNDS_EXT] = 3;
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- InstSize[OPCODE_PROGRAM_STRING_ARB] = 5;
- InstSize[OPCODE_PROGRAM_ENV_PARAMETER_ARB] = 7;
-#endif
-#if FEATURE_ARB_occlusion_query
- InstSize[OPCODE_BEGIN_QUERY_ARB] = 3;
- InstSize[OPCODE_END_QUERY_ARB] = 2;
-#endif
- InstSize[OPCODE_DRAW_BUFFERS_ARB] = 2 + MAX_DRAW_BUFFERS;
-#if FEATURE_ATI_fragment_shader
- InstSize[OPCODE_BIND_FRAGMENT_SHADER_ATI] = 2;
- InstSize[OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI] = 6;
-#endif
- /* OpenGL 2.0 */
- InstSize[OPCODE_STENCIL_FUNC_SEPARATE] = 5;
- InstSize[OPCODE_STENCIL_MASK_SEPARATE] = 3;
- InstSize[OPCODE_STENCIL_OP_SEPARATE] = 5;
-
- InstSize[OPCODE_ATTR_1F_NV] = 3;
- InstSize[OPCODE_ATTR_2F_NV] = 4;
- InstSize[OPCODE_ATTR_3F_NV] = 5;
- InstSize[OPCODE_ATTR_4F_NV] = 6;
- InstSize[OPCODE_ATTR_1F_ARB] = 3;
- InstSize[OPCODE_ATTR_2F_ARB] = 4;
- InstSize[OPCODE_ATTR_3F_ARB] = 5;
- InstSize[OPCODE_ATTR_4F_ARB] = 6;
- InstSize[OPCODE_MATERIAL] = 7;
- InstSize[OPCODE_INDEX] = 2;
- InstSize[OPCODE_EDGEFLAG] = 2;
- InstSize[OPCODE_BEGIN] = 2;
- InstSize[OPCODE_END] = 1;
- InstSize[OPCODE_RECTF] = 5;
- InstSize[OPCODE_EVAL_C1] = 2;
- InstSize[OPCODE_EVAL_C2] = 3;
- InstSize[OPCODE_EVAL_P1] = 2;
- InstSize[OPCODE_EVAL_P2] = 3;
- }
- initialized = GL_TRUE;
-}
-
-
-
-/**
* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
* \todo This won't suffice when the PBO is really in VRAM/GPU memory.
*/
@@ -862,27 +671,33 @@ unpack_image( GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
}
-/*
+/**
* Allocate space for a display list instruction.
- * \param opcode - type of instruction
- * argcount - size in bytes of data required.
+ * \param opcode the instruction opcode (OPCODE_* value)
+ * \param size instruction size in bytes, not counting opcode.
* \return pointer to the usable data area (not including the internal
* opcode).
*/
void *
-_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz )
+_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
{
- Node *n, *newblock;
- GLuint count = 1 + (sz + sizeof(Node) - 1) / sizeof(Node);
+ const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
+ Node *n;
-#ifdef DEBUG
- if (opcode < (int) OPCODE_EXT_0) {
- assert( count == InstSize[opcode] );
+ if (opcode < (GLuint) OPCODE_EXT_0) {
+ if (InstSize[opcode] == 0) {
+ /* save instruction size now */
+ InstSize[opcode] = numNodes;
+ }
+ else {
+ /* make sure instruction size agrees */
+ ASSERT(numNodes == InstSize[opcode]);
+ }
}
-#endif
- if (ctx->ListState.CurrentPos + count + 2 > BLOCK_SIZE) {
+ if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
/* This block is full. Allocate a new block and chain to it */
+ Node *newblock;
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
n[0].opcode = OPCODE_CONTINUE;
newblock = (Node *) _mesa_malloc( sizeof(Node) * BLOCK_SIZE );
@@ -896,11 +711,11 @@ _mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz )
}
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
- ctx->ListState.CurrentPos += count;
+ ctx->ListState.CurrentPos += numNodes;
n[0].opcode = (OpCode) opcode;
- return (void *)&n[1];
+ return (void *) (n + 1); /* return ptr to node following opcode */
}
@@ -934,13 +749,15 @@ _mesa_alloc_opcode( GLcontext *ctx,
-/* Mimic the old behaviour of alloc_instruction:
- * - sz is in units of sizeof(Node)
+/**
+ * Allocate display list instruction. Returns Node ptr to where the opcode
+ * is stored.
+ * - nParams is the number of function parameters
* - return value a pointer to sizeof(Node) before the actual
* usable data area.
*/
-#define ALLOC_INSTRUCTION(ctx, opcode, sz) \
- ((Node *)_mesa_alloc_instruction(ctx, opcode, sz*sizeof(Node)) - 1)
+#define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
+ ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
@@ -7984,7 +7801,7 @@ static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list )
else {
switch (opcode) {
case OPCODE_ACCUM:
- _mesa_printf("accum %s %g\n", enum_string(n[1].e), n[2].f );
+ _mesa_printf("Accum %s %g\n", enum_string(n[1].e), n[2].f );
break;
case OPCODE_BITMAP:
_mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
@@ -8327,7 +8144,13 @@ void _mesa_save_vtxfmt_init( GLvertexformat *vfmt )
void
_mesa_init_display_list(GLcontext *ctx)
{
- init_instruction_size_table();
+ static GLboolean tableInitialized = GL_FALSE;
+
+ /* zero-out the instruction size table, just once */
+ if (!tableInitialized) {
+ _mesa_bzero(InstSize, sizeof(InstSize));
+ tableInitialized = GL_TRUE;
+ }
/* Display list */
ctx->ListState.CallDepth = 0;
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 007006a0149..098468fd176 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -69,7 +69,7 @@ extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
-extern void *_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
+extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz);
extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
void (*execute)( GLcontext *, void * ),