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authorKenneth Graunke <[email protected]>2011-07-12 23:08:01 -0700
committerKenneth Graunke <[email protected]>2011-07-18 14:14:36 -0700
commit797522f1c9c0f4aa75e4c9c854e79c44ed374169 (patch)
tree4fdfb57d2ebccd43d700d408501096ae3168ff9c
parent29a911c50e4443dfebef0a2e32c39b64992fa3cc (diff)
i965: Rename CMD_VERTEX_(BUFFER|ELEMENT) to 3DSTATE_VERTEX_...S.
This makes our code use the same names as the documentation. Signed-off-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index a75171da316..209a8f9d0d6 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -895,7 +895,7 @@
#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
-#define CMD_VERTEX_BUFFER 0x7808
+#define _3DSTATE_VERTEX_BUFFERS 0x7808
# define BRW_VB0_INDEX_SHIFT 27
# define GEN6_VB0_INDEX_SHIFT 26
# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
@@ -905,7 +905,7 @@
# define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
# define BRW_VB0_PITCH_SHIFT 0
-#define CMD_VERTEX_ELEMENT 0x7809
+#define _3DSTATE_VERTEX_ELEMENTS 0x7809
# define BRW_VE0_INDEX_SHIFT 27
# define GEN6_VE0_INDEX_SHIFT 26
# define BRW_VE0_FORMAT_SHIFT 16
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 32a1d297479..56a46ced6e3 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -542,7 +542,7 @@ static void brw_emit_vertices(struct brw_context *brw)
*/
if (brw->vb.nr_enabled == 0) {
BEGIN_BATCH(3);
- OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
+ OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | 1);
if (intel->gen >= 6) {
OUT_BATCH((0 << GEN6_VE0_INDEX_SHIFT) |
GEN6_VE0_VALID |
@@ -567,7 +567,7 @@ static void brw_emit_vertices(struct brw_context *brw)
if (brw->vb.nr_buffers) {
BEGIN_BATCH(1 + 4*brw->vb.nr_buffers);
- OUT_BATCH((CMD_VERTEX_BUFFER << 16) | (4*brw->vb.nr_buffers - 1));
+ OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4*brw->vb.nr_buffers - 1));
for (i = 0; i < brw->vb.nr_buffers; i++) {
struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
uint32_t dw0;
@@ -598,7 +598,7 @@ static void brw_emit_vertices(struct brw_context *brw)
}
BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
- OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | (2*brw->vb.nr_enabled - 1));
+ OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2*brw->vb.nr_enabled - 1));
for (i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
uint32_t format = get_surface_type(input->glarray->Type,