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authorEric Anholt <[email protected]>2012-10-01 16:39:54 -0700
committerEric Anholt <[email protected]>2012-10-17 13:01:37 -0700
commit5d90b988791e51cfb6413109271ad102fd7a304c (patch)
tree3ca5f56fcd9ea056dcb05ebfc978804402ffae94
parent20ebebac5153affcbd44350332678a2fb04d4c96 (diff)
i965/fs: Make the register allocation class_sizes[] choice static.
Based on split_virtual_grfs(), we choose the same set every time, so set it in stone. This will help us avoid regenerating the somewhat expensive class/register set setup every compile. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp101
2 files changed, 42 insertions, 60 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 392b6120f67..a14c2ee7326 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -390,6 +390,7 @@ public:
unsigned output_components[BRW_MAX_DRAW_BUFFERS];
fs_reg dual_src_output;
int first_non_payload_grf;
+ /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
int max_grf;
int urb_setup[FRAG_ATTRIB_MAX];
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index 5fb3db94ecc..747c5fc6293 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -72,13 +72,29 @@ fs_visitor::assign_regs_trivial()
}
static void
-brw_alloc_reg_set_for_classes(struct brw_context *brw,
- int *class_sizes,
- int class_count,
- int reg_width,
- int base_reg_count)
+brw_alloc_reg_set(struct brw_context *brw, int reg_width, int base_reg_count)
{
struct intel_context *intel = &brw->intel;
+ /* The registers used to make up almost all values handled in the compiler
+ * are a scalar value occupying a single register (or 2 registers in the
+ * case of 16-wide, which is handled by dividing base_reg_count by 2 and
+ * multiplying allocated register numbers by 2). Things that were
+ * aggregates of scalar values at the GLSL level were split to scalar
+ * values by split_virtual_grfs().
+ *
+ * However, texture SEND messages return a series of contiguous registers.
+ * We currently always ask for 4 registers, but we may convert that to use
+ * less some day.
+ *
+ * Additionally, on gen5 we need aligned pairs of registers for the PLN
+ * instruction.
+ *
+ * So we have a need for classes for 1, 2, and 4 registers currently, and
+ * we add in '3' to make indexing the array easier (since we'll probably
+ * want it for texturing later).
+ */
+ const int class_sizes[4] = {1, 2, 3, 4};
+ const int class_count = 4;
/* Compute the total number of registers across all classes. */
int ra_reg_count = 0;
@@ -139,7 +155,6 @@ brw_alloc_reg_set_for_classes(struct brw_context *brw,
pairs_base_reg + i);
}
}
- class_count++;
}
ra_set_finalize(brw->wm.regs, NULL);
@@ -158,70 +173,36 @@ fs_visitor::assign_regs()
int hw_reg_mapping[this->virtual_grf_count];
int first_assigned_grf = ALIGN(this->first_non_payload_grf, reg_width);
int base_reg_count = (max_grf - first_assigned_grf) / reg_width;
- int class_sizes[base_reg_count];
- int class_count = 0;
calculate_live_intervals();
- /* Set up the register classes.
- *
- * The base registers store a scalar value. For texture samples,
- * we get virtual GRFs composed of 4 contiguous hw register. For
- * structures and arrays, we store them as contiguous larger things
- * than that, though we should be able to do better most of the
- * time.
- */
- class_sizes[class_count++] = 1;
- if (brw->has_pln && intel->gen < 6) {
- /* Always set up the (unaligned) pairs for gen5, so we can find
- * them for making the aligned pair class.
- */
- class_sizes[class_count++] = 2;
- }
- for (int r = 0; r < this->virtual_grf_count; r++) {
- int i;
-
- for (i = 0; i < class_count; i++) {
- if (class_sizes[i] == this->virtual_grf_sizes[r])
- break;
- }
- if (i == class_count) {
- if (this->virtual_grf_sizes[r] >= base_reg_count) {
- fail("Object too large to register allocate.\n");
- }
-
- class_sizes[class_count++] = this->virtual_grf_sizes[r];
- }
- }
-
- brw_alloc_reg_set_for_classes(brw, class_sizes, class_count,
- reg_width, base_reg_count);
+ brw_alloc_reg_set(brw, reg_width, base_reg_count);
struct ra_graph *g = ra_alloc_interference_graph(brw->wm.regs,
this->virtual_grf_count);
for (int i = 0; i < this->virtual_grf_count; i++) {
- for (int c = 0; c < class_count; c++) {
- if (class_sizes[c] == this->virtual_grf_sizes[i]) {
- /* Special case: on pre-GEN6 hardware that supports PLN, the
- * second operand of a PLN instruction needs to be an
- * even-numbered register, so we have a special register class
- * wm_aligned_pairs_class to handle this case. pre-GEN6 always
- * uses this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] as the
- * second operand of a PLN instruction (since it doesn't support
- * any other interpolation modes). So all we need to do is find
- * that register and set it to the appropriate class.
- */
- if (brw->wm.aligned_pairs_class >= 0 &&
- this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC].reg == i) {
- ra_set_node_class(g, i, brw->wm.aligned_pairs_class);
- } else {
- ra_set_node_class(g, i, brw->wm.classes[c]);
- }
- break;
- }
+ assert(this->virtual_grf_sizes[i] >= 1 &&
+ this->virtual_grf_sizes[i] <= 4 &&
+ "Register allocation relies on split_virtual_grfs()");
+ int c = brw->wm.classes[this->virtual_grf_sizes[i] - 1];
+
+ /* Special case: on pre-GEN6 hardware that supports PLN, the
+ * second operand of a PLN instruction needs to be an
+ * even-numbered register, so we have a special register class
+ * wm_aligned_pairs_class to handle this case. pre-GEN6 always
+ * uses this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] as the
+ * second operand of a PLN instruction (since it doesn't support
+ * any other interpolation modes). So all we need to do is find
+ * that register and set it to the appropriate class.
+ */
+ if (brw->wm.aligned_pairs_class >= 0 &&
+ this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC].reg == i) {
+ c = brw->wm.aligned_pairs_class;
}
+ ra_set_node_class(g, i, c);
+
for (int j = 0; j < i; j++) {
if (virtual_grf_interferes(i, j)) {
ra_add_node_interference(g, i, j);