diff options
author | Marek Olšák <[email protected]> | 2010-04-12 03:46:03 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2010-04-12 04:16:08 +0200 |
commit | 5633392966f56a75cb2a675ef9594e987c4591b9 (patch) | |
tree | 61c4486e35c1b976ab9120ec66b14bcd1d2c3aa3 | |
parent | 34092c55d63e24a4f326bd9bb90765ea4ec7e17e (diff) |
r300g: atomize compiler's state variables for fragment shader
-rw-r--r-- | src/gallium/drivers/r300/r300_context.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 9 |
5 files changed, 15 insertions, 16 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 8d8612ed6eb..061322b75fd 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -116,10 +116,12 @@ static void r300_setup_atoms(struct r300_context* r300) R300_INIT_ATOM(texture_cache_inval, 2); R300_INIT_ATOM(textures_state, 0); R300_INIT_ATOM(fs, 0); + R300_INIT_ATOM(fs_rc_constant_state, 0); /* Replace emission functions for r500. */ if (r300->screen->caps.is_r500) { r300->fs.emit = r500_emit_fs; + r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state; } /* Some non-CSO atoms need explicit space to store the state locally. */ diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 51beaa50f57..2e248a4d6cd 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -358,6 +358,8 @@ struct r300_context { struct r300_atom dsa_state; /* Fragment shader. */ struct r300_atom fs; + /* Fragment shader RC_CONSTANT_STATE variables. */ + struct r300_atom fs_rc_constant_state; /* Framebuffer state. */ struct r300_atom fb_state; /* Rasterizer state. */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 2fa3f6fe2ec..fd857a4ac19 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -344,10 +344,10 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_fs_constant_rc_state(struct r300_context* r300, - struct rc_constant_list* constants) +void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state) { struct r300_fragment_shader *fs = r300_fs(r300); + struct rc_constant_list *constants = &fs->shader->code.constants; unsigned i; unsigned count = fs->shader->rc_state_count; unsigned first = fs->shader->externals_count; @@ -465,10 +465,10 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } -void r500_emit_fs_constant_rc_state(struct r300_context* r300, - struct rc_constant_list* constants) +void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state) { struct r300_fragment_shader *fs = r300_fs(r300); + struct rc_constant_list *constants = &fs->shader->code.constants; unsigned i; unsigned count = fs->shader->rc_state_count; unsigned first = fs->shader->externals_count; @@ -1215,13 +1215,9 @@ void r300_emit_dirty_state(struct r300_context* r300) if (r300screen->caps.is_r500) { r500_emit_fs_constant_buffer(r300, &r300_fs(r300)->shader->code.constants); - r500_emit_fs_constant_rc_state(r300, - &r300_fs(r300)->shader->code.constants); } else { r300_emit_fs_constant_buffer(r300, &r300_fs(r300)->shader->code.constants); - r300_emit_fs_constant_rc_state(r300, - &r300_fs(r300)->shader->code.constants); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 266538d06f3..09737fbb597 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -50,8 +50,7 @@ void r300_emit_fs(struct r300_context* r300, unsigned size, void *state); void r300_emit_fs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants); -void r300_emit_fs_constant_rc_state(struct r300_context* r300, - struct rc_constant_list* constants); +void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state); unsigned r500_get_fs_atom_size(struct r300_context *r300); @@ -60,8 +59,7 @@ void r500_emit_fs(struct r300_context* r300, unsigned size, void *state); void r500_emit_fs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants); -void r500_emit_fs_constant_rc_state(struct r300_context* r300, - struct rc_constant_list* constants); +void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state); void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 1a0087241d7..aacaa4e6afe 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -688,11 +688,14 @@ static void r300_mark_fs_code_dirty(struct r300_context *r300) struct r300_fragment_shader* fs = r300_fs(r300); r300->fs.dirty = TRUE; + r300->fs_rc_constant_state.dirty = TRUE; if (r300->screen->caps.is_r500) { r300->fs.size = r500_get_fs_atom_size(r300); + r300->fs_rc_constant_state.size = fs->shader->rc_state_count * 7; } else { r300->fs.size = r300_get_fs_atom_size(r300); + r300->fs_rc_constant_state.size = fs->shader->rc_state_count * 5; } r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; @@ -999,9 +1002,7 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, /* R300-specific - set the texrect factor in the fragment shader */ texture = r300_texture(views[i]->texture); if (!is_r500 && texture->uses_pitch) { - /* XXX It would be nice to re-emit just 1 constant, - * XXX not all of them */ - r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + r300->fs_rc_constant_state.dirty = TRUE; } } } @@ -1115,7 +1116,7 @@ static void r300_set_viewport_state(struct pipe_context* pipe, r300->viewport_state.dirty = TRUE; if (r300->fs.state && r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) { - r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + r300->fs_rc_constant_state.dirty = TRUE; } } |