diff options
author | Brian Paul <[email protected]> | 2011-12-16 08:44:43 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-12-16 08:44:43 -0700 |
commit | 45bd5c43ca1f19772f7e1d7abe1c9101ba0f6965 (patch) | |
tree | 096ce424f65ad22d2eda826db49c0ed2319870e0 | |
parent | 2b3fdb1fae00f58dcb4db7eeeb03eb77a1ef51b2 (diff) |
mesa: whitespace and comment fixes in fbobject.c
-rw-r--r-- | src/mesa/main/fbobject.c | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 611a6d0b042..912170aba47 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -819,7 +819,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, fbo_incomplete("width or height mismatch", -1); return; } - /* check that all color buffer have same format */ + /* check that all color buffers are the same format */ if (intFormat != GL_NONE && f != intFormat) { fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; fbo_incomplete("format mismatch", -1); @@ -831,8 +831,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; fbo_incomplete("inconsistant number of samples", i); return; - } - + } } } @@ -1273,7 +1272,7 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RG32I: return ctx->Extensions.ARB_texture_rg && ctx->Extensions.EXT_texture_integer ? GL_RG : 0; - + case GL_INTENSITY8I_EXT: case GL_INTENSITY8UI_EXT: case GL_INTENSITY16I_EXT: @@ -1820,7 +1819,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) /* bind default */ ASSERT(fb->RefCount >= 2); _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - } + } } /* remove from hash table immediately, to free the ID */ @@ -1897,6 +1896,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) return buffer->_Status; } + /** * Replicate the src attachment point. Used by framebuffer_texture() when * the same texture is attached at GL_DEPTH_ATTACHMENT and @@ -1911,7 +1911,7 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *src_att = &fb->Attachment[src]; assert(src_att->Texture != NULL); - assert (src_att->Renderbuffer != NULL); + assert(src_att->Renderbuffer != NULL); _mesa_reference_texobj(&dst_att->Texture, src_att->Texture); _mesa_reference_renderbuffer(&dst_att->Renderbuffer, src_att->Renderbuffer); @@ -1921,6 +1921,7 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb, dst_att->Zoffset = src_att->Zoffset; } + /** * Common code called by glFramebufferTexture1D/2D/3DEXT(). */ @@ -1949,7 +1950,6 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, return; } - /* The textarget, level, and zoffset parameters are only validated if * texture is non-zero. */ @@ -2002,7 +2002,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, } } - if ((level < 0) || + if ((level < 0) || (level >= _mesa_max_texture_levels(ctx, texObj->Target))) { _mesa_error(ctx, GL_INVALID_VALUE, "glFramebufferTexture%sEXT(level)", caller); @@ -2031,7 +2031,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, reuse_framebuffer_texture_attachment(fb, BUFFER_DEPTH, BUFFER_STENCIL); } else if (attachment == GL_STENCIL_ATTACHMENT && - texObj== fb->Attachment[BUFFER_DEPTH].Texture) { + texObj == fb->Attachment[BUFFER_DEPTH].Texture) { /* As above, but with depth and stencil juxtasposed. */ reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL, BUFFER_DEPTH); @@ -2797,6 +2797,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, } #endif /* FEATURE_EXT_framebuffer_blit */ + #if FEATURE_ARB_geometry_shader4 void GLAPIENTRY _mesa_FramebufferTextureARB(GLenum target, GLenum attachment, @@ -2808,6 +2809,7 @@ _mesa_FramebufferTextureARB(GLenum target, GLenum attachment, "not implemented!"); } + void GLAPIENTRY _mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |