diff options
author | Brian Paul <[email protected]> | 2009-01-22 11:15:37 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-01-22 15:32:52 -0700 |
commit | 3abf67c6b1e1510427fc608983fdeaec88f6077c (patch) | |
tree | e592cb1fff430484844ba773125377d64da57500 | |
parent | 71b78149bdb3d0d92b004aed29edcf9ea1a440a8 (diff) |
intel: remove unneeded call to ctx->Driver.DepthRange()
The preceeding call to intel_draw_buffer() does that.
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index ffe55bf19b8..e80b9c3fced 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -416,9 +416,6 @@ intel_bind_framebuffer(GLcontext * ctx, GLenum target, { if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { intel_draw_buffer(ctx, fb); - /* Integer depth range depends on depth buffer bits */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far); } else { /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */ |