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authorBrian Paul <[email protected]>2009-05-06 15:09:18 -0600
committerBrian Paul <[email protected]>2009-05-07 10:12:33 -0600
commit1f75c2daeae71985ec3b9fd8f1431aa33ae35d1e (patch)
tree3294f3bd682840c252e6c3b1ace87c45ca698542
parent828aa76f360c96adea1725380c397d04690bfd04 (diff)
mesa: add storage_count field to GLvector4f. Useful for debugging.
-rw-r--r--src/mesa/math/m_vector.c1
-rw-r--r--src/mesa/math/m_vector.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c
index dd631376d07..06364217277 100644
--- a/src/mesa/math/m_vector.c
+++ b/src/mesa/math/m_vector.c
@@ -102,6 +102,7 @@ _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count,
v->stride = 4 * sizeof(GLfloat);
v->size = 2;
v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment );
+ v->storage_count = count;
v->start = (GLfloat *) v->storage;
v->data = (GLfloat (*)[4]) v->storage;
v->count = 0;
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h
index 9112a2b5d56..fcf618a7403 100644
--- a/src/mesa/math/m_vector.h
+++ b/src/mesa/math/m_vector.h
@@ -67,6 +67,7 @@ typedef struct {
GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */
GLuint flags; /**< which columns are dirty */
void *storage; /**< self-allocated storage */
+ GLuint storage_count; /**< storage size in elements */
} GLvector4f;