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authorEric Anholt <[email protected]>2011-09-27 14:26:02 -0700
committerEric Anholt <[email protected]>2011-09-28 12:09:09 -0700
commit1d59de1456ba55d32bbe0c0ae45a9358e31e1cd2 (patch)
tree892b3a4203c010d63651d6be3987b2b18f073b61
parentf02ed012c9d3346ffdea9ecbf03c5818e40a24c7 (diff)
ir_to_mesa: Don't assertion fail on remaining GLSL 1.30 ops.
For hardware drivers, we only have ir_to_mesa called for the purposes of potential swrast fallbacks (basically never on a 1.30 driver), which we don't really care about. This will allow 1.30 to be implemented without rewriting swrast for it. Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/program/ir_to_mesa.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 7b2c69fdbdb..c5b71b3f015 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -1456,14 +1456,22 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]);
break;
- case ir_unop_bit_not:
+ /* GLSL 1.30 integer ops are unsupported in Mesa IR, but since
+ * hardware backends have no way to avoid Mesa IR generation
+ * even if they don't use it, we need to emit "something" and
+ * continue.
+ */
case ir_binop_lshift:
case ir_binop_rshift:
case ir_binop_bit_and:
case ir_binop_bit_xor:
case ir_binop_bit_or:
+ emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
+ break;
+
+ case ir_unop_bit_not:
case ir_unop_round_even:
- assert(!"GLSL 1.30 features unsupported");
+ emit(ir, OPCODE_MOV, result_dst, op[0]);
break;
case ir_quadop_vector: