diff options
author | Axel Davy <[email protected]> | 2016-03-19 19:57:00 +0100 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-05-18 23:37:14 +0200 |
commit | fc3533c088d61888f5eae8e11fff2e1120d21777 (patch) | |
tree | d5bebb7478b3059f380b72290b93c83d64bdcfca | |
parent | a221f40dbb0d63f6b5478a25742ef3e0a3317a59 (diff) |
radeonsi: Change default behaviour for undefined COLOR0
d3d 9 needs COLOR0 to be 1.0 on all channels when
undefined. 0.0 for the others is fine.
GL behaviour is undefined.
Signed-off-by: Axel Davy <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 11e73098253..13066ff3c7d 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1406,6 +1406,9 @@ static unsigned si_get_ps_input_cntl(struct si_context *sctx, * Don't set any other bits. * (FLAT_SHADE=1 completely changes behavior) */ ps_input_cntl = S_028644_OFFSET(0x20); + /* D3D 9 behaviour. GL is undefined */ + if (name == TGSI_SEMANTIC_COLOR && index == 0) + ps_input_cntl |= S_028644_DEFAULT_VAL(3); } return ps_input_cntl; } |