diff options
author | Brian Paul <[email protected]> | 2014-09-23 16:36:36 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-09-24 15:35:10 -0600 |
commit | f5e8b30472795edc664863be33be70060c3d78c4 (patch) | |
tree | acb5d6fba846f001027d7959441c2b2fc293d4dc | |
parent | 5980fc35c9e2e25a5a53cb1b38245ad763885cca (diff) |
mesa: remove EXT suffix from FBO error messages
And use pass caller="" for _mesa_FramebufferTexture().
Reviewed-by: Matt Turner <[email protected]>
-rw-r--r-- | src/mesa/main/fbobject.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ae3a418cd1c..8283373a4e4 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2303,8 +2303,8 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb, /** - * Common code called by glFramebufferTexture1D/2D/3DEXT() and - * glFramebufferTextureLayerEXT(). + * Common code called by glFramebufferTexture1D/2D/3D() and + * glFramebufferTextureLayer(). * * \param textarget is the textarget that was passed to the * glFramebufferTexture...() function, or 0 if the corresponding function @@ -2326,14 +2326,14 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, fb = get_framebuffer_target(ctx, target); if (!fb) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%sEXT(target=0x%x)", caller, target); + "glFramebufferTexture%s(target=0x%x)", caller, target); return; } /* check framebuffer binding */ if (_mesa_is_winsys_fbo(fb)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT", caller); + "glFramebufferTexture%s", caller); return; } @@ -2397,14 +2397,14 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, else { /* can't render to a non-existant texture */ _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT(non existant texture)", + "glFramebufferTexture%s(non existant texture)", caller); return; } if (err) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT(texture target mismatch)", + "glFramebufferTexture%s(texture target mismatch)", caller); return; } @@ -2413,7 +2413,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); if (zoffset < 0 || zoffset >= maxSize) { _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%sEXT(zoffset)", caller); + "glFramebufferTexture%s(zoffset)", caller); return; } } @@ -2424,7 +2424,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, if (zoffset < 0 || zoffset >= (GLint) ctx->Const.MaxArrayTextureLayers) { _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%sEXT(layer)", caller); + "glFramebufferTexture%s(layer)", caller); return; } } @@ -2433,7 +2433,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, if ((level < 0) || (level >= _mesa_max_texture_levels(ctx, maxLevelsTarget))) { _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%sEXT(level)", caller); + "glFramebufferTexture%s(level)", caller); return; } } @@ -2441,7 +2441,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, att = get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%sEXT(attachment)", caller); + "glFramebufferTexture%s(attachment)", caller); return; } @@ -2531,7 +2531,7 @@ _mesa_FramebufferTexture1D(GLenum target, GLenum attachment, if (error) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture1DEXT(textarget=%s)", + "glFramebufferTexture1D(textarget=%s)", _mesa_lookup_enum_by_nr(textarget)); return; } @@ -2582,7 +2582,7 @@ _mesa_FramebufferTexture2D(GLenum target, GLenum attachment, if (error) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture2DEXT(textarget=%s)", + "glFramebufferTexture2D(textarget=%s)", _mesa_lookup_enum_by_nr(textarget)); return; } @@ -2602,7 +2602,7 @@ _mesa_FramebufferTexture3D(GLenum target, GLenum attachment, if ((texture != 0) && (textarget != GL_TEXTURE_3D)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture3DEXT(textarget)"); + "glFramebufferTexture3D(textarget)"); return; } @@ -2629,7 +2629,7 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment, GET_CURRENT_CONTEXT(ctx); if (_mesa_has_geometry_shaders(ctx)) { - framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, + framebuffer_texture(ctx, "", target, attachment, 0, texture, level, 0, GL_TRUE); } else { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2651,26 +2651,26 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, fb = get_framebuffer_target(ctx, target); if (!fb) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(target)"); + "glFramebufferRenderbuffer(target)"); return; } if (renderbufferTarget != GL_RENDERBUFFER_EXT) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(renderbufferTarget)"); + "glFramebufferRenderbuffer(renderbufferTarget)"); return; } if (_mesa_is_winsys_fbo(fb)) { /* Can't attach new renderbuffers to a window system framebuffer */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbuffer"); return; } att = get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(invalid attachment %s)", + "glFramebufferRenderbuffer(invalid attachment %s)", _mesa_lookup_enum_by_nr(attachment)); return; } @@ -2679,13 +2679,13 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); if (!rb) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(non-existant" + "glFramebufferRenderbuffer(non-existant" " renderbuffer %u)", renderbuffer); return; } else if (rb == &DummyRenderbuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(renderbuffer %u)", + "glFramebufferRenderbuffer(renderbuffer %u)", renderbuffer); return; } @@ -2701,7 +2701,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); if (baseFormat != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(renderbuffer" + "glFramebufferRenderbuffer(renderbuffer" " is not DEPTH_STENCIL format)"); return; } @@ -2734,7 +2734,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, buffer = get_framebuffer_target(ctx, target); if (!buffer) { _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(target)"); + "glGetFramebufferAttachmentParameteriv(target)"); return; } @@ -2773,7 +2773,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(attachment)"); + "glGetFramebufferAttachmentParameteriv(attachment)"); return; } @@ -2797,7 +2797,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, stencilAtt = get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT); if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL" + "glGetFramebufferAttachmentParameteriv(DEPTH/STENCIL" " attachments differ)"); return; } @@ -2832,7 +2832,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + "glGetFramebufferAttachmentParameteriv(pname)"); } else { goto invalid_pname_enum; @@ -2849,7 +2849,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + "glGetFramebufferAttachmentParameteriv(pname)"); } else { goto invalid_pname_enum; @@ -2860,7 +2860,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, goto invalid_pname_enum; } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + "glGetFramebufferAttachmentParameteriv(pname)"); } else if (att->Type == GL_TEXTURE) { if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) { *params = att->Zoffset; @@ -2881,7 +2881,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + "glGetFramebufferAttachmentParameteriv(pname)"); } else { if (ctx->Extensions.EXT_framebuffer_sRGB) { @@ -2904,7 +2904,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + "glGetFramebufferAttachmentParameteriv(pname)"); } else { mesa_format format = att->Renderbuffer->Format; @@ -2956,7 +2956,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + "glGetFramebufferAttachmentParameteriv(pname)"); } else if (att->Texture) { const struct gl_texture_image *texImage = |