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authorFredrik Höglund <[email protected]>2015-03-02 18:49:06 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commitdc2eaaf912c342ee85c88dcc467a3c59875af874 (patch)
treee767a67293a931fab3b14abcb4d4fde6c99fec9b
parentade0179f77fff7d2d88d7dd9e23990051815a1dc (diff)
mesa: Implement VertexArrayAttribBinding
Reviewed-by: Laura Ekstrand <[email protected]>
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml6
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
-rw-r--r--src/mesa/main/varray.c77
-rw-r--r--src/mesa/main/varray.h4
4 files changed, 66 insertions, 22 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 0268f5ff5b0..8cc1ab0479d 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -512,6 +512,12 @@
<param name="relativeoffset" type="GLuint" />
</function>
+ <function name="VertexArrayAttribBinding" offset="assign">
+ <param name="vaobj" type="GLuint" />
+ <param name="attribindex" type="GLuint" />
+ <param name="bindingindex" type="GLuint" />
+ </function>
+
<!-- Sampler object functions -->
<function name="CreateSamplers" offset="assign">
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index f36f5b3e402..bc9832177c4 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1026,6 +1026,7 @@ const struct function gl_core_functions_possible[] = {
{ "glVertexArrayAttribFormat", 45, -1 },
{ "glVertexArrayAttribIFormat", 45, -1 },
{ "glVertexArrayAttribLFormat", 45, -1 },
+ { "glVertexArrayAttribBinding", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 9a8441a646d..0cfa948a053 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1957,26 +1957,16 @@ _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
}
-void GLAPIENTRY
-_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
+static void
+vertex_array_attrib_binding(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ GLuint attribIndex, GLuint bindingIndex,
+ const char *func)
{
- GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
/* The ARB_vertex_attrib_binding spec says:
*
- * "An INVALID_OPERATION error is generated if no vertex array object
- * is bound."
- */
- if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.VAO == ctx->Array.DefaultVAO) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glVertexAttribBinding(No array object bound)");
- return;
- }
-
- /* The ARB_vertex_attrib_binding spec says:
- *
* "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
* <bindingindex> must be less than the value of
* MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE
@@ -1984,30 +1974,73 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
*/
if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribBinding(attribindex=%u >= "
+ "%s(attribindex=%u >= "
"GL_MAX_VERTEX_ATTRIBS)",
- attribIndex);
+ func, attribIndex);
return;
}
if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribBinding(bindingindex=%u >= "
+ "%s(bindingindex=%u >= "
"GL_MAX_VERTEX_ATTRIB_BINDINGS)",
- bindingIndex);
+ func, bindingIndex);
return;
}
- assert(VERT_ATTRIB_GENERIC(attribIndex) <
- ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(attribIndex) < ARRAY_SIZE(vao->VertexAttrib));
- vertex_attrib_binding(ctx, ctx->Array.VAO,
+ vertex_attrib_binding(ctx, vao,
VERT_ATTRIB_GENERIC(attribIndex),
VERT_ATTRIB_GENERIC(bindingIndex));
}
void GLAPIENTRY
+_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* The ARB_vertex_attrib_binding spec says:
+ *
+ * "An INVALID_OPERATION error is generated if no vertex array object
+ * is bound."
+ */
+ if (ctx->API == API_OPENGL_CORE &&
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glVertexAttribBinding(No array object bound)");
+ return;
+ }
+
+ vertex_array_attrib_binding(ctx, ctx->Array.VAO,
+ attribIndex, bindingIndex,
+ "glVertexAttribBinding");
+}
+
+
+void GLAPIENTRY
+_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_vertex_array_object *vao;
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
+ * if <vaobj> is not [compatibility profile: zero or] the name of an
+ * existing vertex array object."
+ */
+ vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayAttribBinding");
+ if (!vao)
+ return;
+
+ vertex_array_attrib_binding(ctx, vao, attribIndex, bindingIndex,
+ "glVertexArrayAttribBinding");
+}
+
+
+void GLAPIENTRY
_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index d2234391edd..b9544dc7cd7 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -334,6 +334,10 @@ extern void GLAPIENTRY
_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex);
extern void GLAPIENTRY
+_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex,
+ GLuint bindingIndex);
+
+extern void GLAPIENTRY
_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);