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authorSamuel Pitoiset <[email protected]>2017-03-09 10:50:14 +0100
committerSamuel Pitoiset <[email protected]>2017-03-09 11:01:37 +0100
commitd54b4986946c306e7efb91cdc54227dfe3c90895 (patch)
tree609e6a65a2ae6103bc9c658addabebd70f6f464f
parent58b4ae0411c3149e865b02bc0992d4d10ae6d5a8 (diff)
mesa/main: make use of lookup_samplerobj_locked()
There is no need to check sampler == 0 twice. This removes now unused _mesa_lookup_samplerobj_locked(). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/mesa/main/samplerobj.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 5587e9eadaa..a36563a0182 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -50,16 +50,6 @@ _mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name)
_mesa_HashLookup(ctx->Shared->SamplerObjects, name);
}
-static struct gl_sampler_object *
-_mesa_lookup_samplerobj_locked(struct gl_context *ctx, GLuint name)
-{
- if (name == 0)
- return NULL;
- else
- return (struct gl_sampler_object *)
- _mesa_HashLookupLocked(ctx->Shared->SamplerObjects, name);
-}
-
static inline struct gl_sampler_object *
lookup_samplerobj_locked(struct gl_context *ctx, GLuint name)
{
@@ -230,7 +220,7 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
if (samplers[i]) {
GLuint j;
struct gl_sampler_object *sampObj =
- _mesa_lookup_samplerobj_locked(ctx, samplers[i]);
+ lookup_samplerobj_locked(ctx, samplers[i]);
if (sampObj) {
/* If the sampler is currently bound, unbind it. */