diff options
author | Ilia Mirkin <[email protected]> | 2016-04-30 22:29:17 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2016-05-01 11:19:08 -0400 |
commit | ad545d179bf56312d9d655a0a672af3732e43365 (patch) | |
tree | f3c2186560617d662c11767d7985edf7f291e8fa | |
parent | 23cf24e227cce9d71e2a7d206133d4094b2c2e1f (diff) |
vbo: avoid leaking prim on vbo bind failure
Spotted by Coverity
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Vinson Lee <[email protected]>
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 2d35f5a43ac..3b45eb5d09f 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -1138,8 +1138,10 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, return; } - if (!vbo_bind_arrays(ctx)) + if (!vbo_bind_arrays(ctx)) { + free(prim); return; + } min_index_ptr = (uintptr_t)indices[0]; max_index_ptr = 0; |