diff options
author | Ian Romanick <[email protected]> | 2013-08-30 15:48:26 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-09-04 08:13:11 -0700 |
commit | a974b915b6035d93f1739793094157272444cd1c (patch) | |
tree | 2bd91cc5ff74469f09e3d86966fc113529d7eda5 | |
parent | 0851aa73659f894e6b54e3ef272c1fa360165128 (diff) |
glsl: Remove unused prog parameter from tfeedback_decl::init
It looks like commit 53febac removed the last user of that parameter.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
-rw-r--r-- | src/glsl/link_varyings.cpp | 6 | ||||
-rw-r--r-- | src/glsl/link_varyings.h | 3 |
2 files changed, 4 insertions, 5 deletions
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index 47d9316cf04..081a51da54f 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -227,8 +227,8 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, * will fail to find any matching variable. */ void -tfeedback_decl::init(struct gl_context *ctx, struct gl_shader_program *prog, - const void *mem_ctx, const char *input) +tfeedback_decl::init(struct gl_context *ctx, const void *mem_ctx, + const char *input) { /* We don't have to be pedantic about what is a valid GLSL variable name, * because any variable with an invalid name can't exist in the IR anyway. @@ -498,7 +498,7 @@ parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog, char **varying_names, tfeedback_decl *decls) { for (unsigned i = 0; i < num_names; ++i) { - decls[i].init(ctx, prog, mem_ctx, varying_names[i]); + decls[i].init(ctx, mem_ctx, varying_names[i]); if (!decls[i].is_varying()) continue; diff --git a/src/glsl/link_varyings.h b/src/glsl/link_varyings.h index 302ab5c2658..6264ef05b2a 100644 --- a/src/glsl/link_varyings.h +++ b/src/glsl/link_varyings.h @@ -91,8 +91,7 @@ struct tfeedback_candidate class tfeedback_decl { public: - void init(struct gl_context *ctx, struct gl_shader_program *prog, - const void *mem_ctx, const char *input); + void init(struct gl_context *ctx, const void *mem_ctx, const char *input); static bool is_same(const tfeedback_decl &x, const tfeedback_decl &y); bool assign_location(struct gl_context *ctx, struct gl_shader_program *prog); |