diff options
author | Roland Scheidegger <[email protected]> | 2014-08-07 18:37:42 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2014-08-08 18:54:07 +0200 |
commit | 92a059d294501380d1acce793ce1a97002982147 (patch) | |
tree | 46d66e8b6158fc551ac985ff86de76322f956f11 | |
parent | ec73778f1fd6e14623422d62605fc69dc8fb7aa4 (diff) |
draw: fix prim id float cast for non-llvm path
These values are always uints, casting them to floats does no good.
Fixes piglit glsl-1.50-geometry-primitive-id-restart tests for softpipe.
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index f6228229b47..2b6d2a02821 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -144,14 +144,10 @@ static void tgsi_fetch_gs_input(struct draw_geometry_shader *shader, for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) { unsigned idx = i * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot; if (shader->info.input_semantic_name[slot] == TGSI_SEMANTIC_PRIMID) { - machine->Inputs[idx].xyzw[0].f[prim_idx] = - (float)shader->in_prim_idx; - machine->Inputs[idx].xyzw[1].f[prim_idx] = - (float)shader->in_prim_idx; - machine->Inputs[idx].xyzw[2].f[prim_idx] = - (float)shader->in_prim_idx; - machine->Inputs[idx].xyzw[3].f[prim_idx] = - (float)shader->in_prim_idx; + machine->Inputs[idx].xyzw[0].u[prim_idx] = shader->in_prim_idx; + machine->Inputs[idx].xyzw[1].u[prim_idx] = shader->in_prim_idx; + machine->Inputs[idx].xyzw[2].u[prim_idx] = shader->in_prim_idx; + machine->Inputs[idx].xyzw[3].u[prim_idx] = shader->in_prim_idx; } else { vs_slot = draw_gs_get_input_index( shader->info.input_semantic_name[slot], |