diff options
author | Marek Olšák <[email protected]> | 2015-09-27 21:28:22 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-10-03 22:06:08 +0200 |
commit | 82a950f18799d2ec6793892f469234b87e28bf02 (patch) | |
tree | 867d433f286980492ea12146283765323c6d5758 | |
parent | d1269a844f4d4b498c0b6c886e6273a7da93582e (diff) |
mesa: remove Driver.BindArrayObject
Nothing sets it.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/drivers/common/driverfuncs.c | 6 | ||||
-rw-r--r-- | src/mesa/main/arrayobj.c | 4 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 8 |
3 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 84d74dfda8a..da70dfdc0f4 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -176,14 +176,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->DiscardFramebuffer = NULL; _mesa_init_texture_barrier_functions(driver); - - /* APPLE_vertex_array_object */ - driver->BindArrayObject = NULL; - _mesa_init_shader_object_functions(driver); - _mesa_init_transform_feedback_functions(driver); - _mesa_init_sampler_object_functions(driver); /* T&L stuff */ diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index f7272214000..061e557a397 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -443,10 +443,6 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) ctx->NewState |= _NEW_ARRAY; _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj); - - /* Pass BindVertexArray call to device driver */ - if (ctx->Driver.BindArrayObject && newObj) - ctx->Driver.BindArrayObject(ctx, newObj); } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index bbd26dee374..9c6462f87b6 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -747,14 +747,6 @@ struct dd_function_table { GLint *bytesWritten); /*@}*/ - - /** - * \name Vertex Array objects - */ - /*@{*/ - void (*BindArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *); - /*@}*/ - /** * \name GLSL-related functions (ARB extensions and OpenGL 2.x) */ |