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authorJason Ekstrand <[email protected]>2016-10-12 14:15:41 -0700
committerJason Ekstrand <[email protected]>2017-06-14 18:15:05 -0700
commit6f6aa0f462680a9796afdecdb37a68be7bacdad6 (patch)
treecdc0a31cc99f9c652232d86cfab8e1698a9d1597
parent83ab6327c14618a95625907af488b711a4f30d90 (diff)
mesa: Add a BUFFER_BITS mask for depth+stencil
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
-rw-r--r--src/mesa/main/mtypes.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7f913608f60..65f638b89e6 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -189,6 +189,9 @@ typedef enum
BUFFER_BIT_COLOR6 | \
BUFFER_BIT_COLOR7)
+/* Mask of bits for depth+stencil buffers */
+#define BUFFER_BITS_DEPTH_STENCIL (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)
+
/**
* Framebuffer configuration (aka visual / pixelformat)
* Note: some of these fields should be boolean, but it appears that