diff options
author | Brian Paul <[email protected]> | 2008-11-07 09:41:00 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-11-07 09:51:25 -0700 |
commit | 65cb74ecc0287d766493fd3649295e2e1b20099b (patch) | |
tree | d277ee691c80a00d96b399090806f2ac86718e06 | |
parent | 37eef7b474c5d9a7c566f9edf35c797c5a98d065 (diff) |
mesa: added DP2, DP2A instructions
-rw-r--r-- | src/mesa/shader/prog_execute.c | 30 | ||||
-rw-r--r-- | src/mesa/shader/prog_instruction.c | 2 | ||||
-rw-r--r-- | src/mesa/shader/prog_instruction.h | 2 |
3 files changed, 32 insertions, 2 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index b47421d5a11..ef17ed128a7 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -776,6 +776,33 @@ _mesa_execute_program(GLcontext * ctx, store_vector4(inst, machine, result); } break; + case OPCODE_DP2: + { + GLfloat a[4], b[4], result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + fetch_vector4(&inst->SrcReg[1], machine, b); + result[0] = result[1] = result[2] = result[3] = DOT2(a, b); + store_vector4(inst, machine, result); + if (DEBUG_PROG) { + printf("DP2 %g = (%g %g) . (%g %g)\n", + result[0], a[0], a[1], b[0], b[1]); + } + } + break; + case OPCODE_DP2A: + { + GLfloat a[4], b[4], c, result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + fetch_vector4(&inst->SrcReg[1], machine, b); + fetch_vector1(&inst->SrcReg[1], machine, &c); + result[0] = result[1] = result[2] = result[3] = DOT2(a, b) + c; + store_vector4(inst, machine, result); + if (DEBUG_PROG) { + printf("DP2A %g = (%g %g) . (%g %g) + %g\n", + result[0], a[0], a[1], b[0], b[1], c); + } + } + break; case OPCODE_DP3: { GLfloat a[4], b[4], result[4]; @@ -808,8 +835,7 @@ _mesa_execute_program(GLcontext * ctx, GLfloat a[4], b[4], result[4]; fetch_vector4(&inst->SrcReg[0], machine, a); fetch_vector4(&inst->SrcReg[1], machine, b); - result[0] = result[1] = result[2] = result[3] = - a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + b[3]; + result[0] = result[1] = result[2] = result[3] = DOT3(a, b) + b[3]; store_vector4(inst, machine, result); } break; diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index ac9d9e1bb7f..54df3fb2e15 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -169,6 +169,8 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_COS, "COS", 1, 1 }, { OPCODE_DDX, "DDX", 1, 1 }, { OPCODE_DDY, "DDY", 1, 1 }, + { OPCODE_DP2, "DP2", 2, 1 }, + { OPCODE_DP2A, "DP2A", 3, 1 }, { OPCODE_DP3, "DP3", 2, 1 }, { OPCODE_DP4, "DP4", 2, 1 }, { OPCODE_DPH, "DPH", 2, 1 }, diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 2cb2014cd48..855a80e2424 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -160,6 +160,8 @@ typedef enum prog_opcode { OPCODE_COS, /* X 2 X X */ OPCODE_DDX, /* X X */ OPCODE_DDY, /* X X */ + OPCODE_DP2, /* 2 */ + OPCODE_DP2A, /* 2 */ OPCODE_DP3, /* X X X X X */ OPCODE_DP4, /* X X X X X */ OPCODE_DPH, /* X X 1.1 */ |