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authorBrian Paul <[email protected]>2004-10-13 15:57:55 +0000
committerBrian Paul <[email protected]>2004-10-13 15:57:55 +0000
commit612d5f6e84865e9ba2ac97bd2e263e279caeed41 (patch)
tree93f27947f0028081813f59befe8c49732b4f7837
parentdfe508ca7af1a6d1099cd65e257512ed1e17d893 (diff)
initial 6.3 changes
-rw-r--r--docs/RELNOTES-6.315
-rw-r--r--docs/VERSIONS3
2 files changed, 15 insertions, 3 deletions
diff --git a/docs/RELNOTES-6.3 b/docs/RELNOTES-6.3
index 533dd35f166..46bebfd8bfa 100644
--- a/docs/RELNOTES-6.3
+++ b/docs/RELNOTES-6.3
@@ -16,8 +16,19 @@ Even numbered versions (such as 6.2) designate stable releases.
-To Do: PBO for polygon stipple, convolution filter, etc.
+New Features
+------------
+
+GL_ARB_draw_buffers - allows a fragment program to write to a number of
+ separate color buffers, instead of just one.
+
+
+
+To Do before release
+--------------------
+ PBO for polygon stipple, convolution filter, etc.
+ Fix dinoshade bug
@@ -37,4 +48,4 @@ D3D needs updating
----------------------------------------------------------------------
-$Id: RELNOTES-6.3,v 3.1 2004/10/02 15:43:14 brianp Exp $
+$Id: RELNOTES-6.3,v 3.2 2004/10/13 15:57:55 brianp Exp $
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 65c8e823ee0..d70214db1ab 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1299,8 +1299,9 @@ Mesa Version History
6.3 Month day, 2004
New:
- -
+ - GL_ARB_draw_buffers extension
Changes:
-
Bug fixes:
+ fixes from 6.2.1, plus:
-