diff options
author | Jason Ekstrand <[email protected]> | 2015-10-08 13:53:33 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-10-19 08:47:03 -0700 |
commit | 5d8bf6de6166a686a006478a420bcd373860e9ee (patch) | |
tree | b52c72b51c85b07abe8130ce6697ec04dcab9084 | |
parent | 22ad44910e993e1acd0b4052722fe786626008b5 (diff) |
i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
This commit removes all dependence on GL state by getting rid of the
brw_context parameter and the GL data structures.
v2 (Jason Ekstrand):
- Patch use_legacy_snorm_formula through as a function argument rather
than trying to go through the shader key.
Reviewed-by: Topi Pohjolainen <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.cpp | 70 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.c | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.h | 12 |
3 files changed, 49 insertions, 49 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index bcd1f487f0b..1b3bce82097 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1920,51 +1920,42 @@ extern "C" { * Returns the final assembly and the program's size. */ const unsigned * -brw_vs_emit(struct brw_context *brw, +brw_vs_emit(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *prog_data, - struct gl_vertex_program *vp, - struct gl_shader_program *prog, + const nir_shader *shader, + gl_clip_plane *clip_planes, + bool use_legacy_snorm_formula, int shader_time_index, - unsigned *final_assembly_size) + unsigned *final_assembly_size, + char **error_str) { const unsigned *assembly = NULL; - if (brw->intelScreen->compiler->scalar_vs) { + if (compiler->scalar_vs) { prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8; - fs_visitor v(brw->intelScreen->compiler, brw, - mem_ctx, key, &prog_data->base.base, + fs_visitor v(compiler, log_data, mem_ctx, key, &prog_data->base.base, NULL, /* prog; Only used for TEXTURE_RECTANGLE on gen < 8 */ - vp->Base.nir, 8, shader_time_index); - if (!v.run_vs(brw_select_clip_planes(&brw->ctx))) { - if (prog) { - prog->LinkStatus = false; - ralloc_strcat(&prog->InfoLog, v.fail_msg); - } - - _mesa_problem(NULL, "Failed to compile vertex shader: %s\n", - v.fail_msg); + shader, 8, shader_time_index); + if (!v.run_vs(clip_planes)) { + if (error_str) + *error_str = ralloc_strdup(mem_ctx, v.fail_msg); return NULL; } - fs_generator g(brw->intelScreen->compiler, brw, - mem_ctx, (void *) key, &prog_data->base.base, - v.promoted_constants, + fs_generator g(compiler, log_data, mem_ctx, (void *) key, + &prog_data->base.base, v.promoted_constants, v.runtime_check_aads_emit, "VS"); if (INTEL_DEBUG & DEBUG_VS) { - char *name; - if (prog) { - name = ralloc_asprintf(mem_ctx, "%s vertex shader %d", - prog->Label ? prog->Label : "unnamed", - prog->Name); - } else { - name = ralloc_asprintf(mem_ctx, "vertex program %d", - vp->Base.Id); - } - g.enable_debug(name); + const char *debug_name = + ralloc_asprintf(mem_ctx, "%s vertex shader %s", + shader->info.label ? shader->info.label : "unnamed", + shader->info.name); + + g.enable_debug(debug_name); } g.generate_code(v.cfg, 8); assembly = g.get_assembly(final_assembly_size); @@ -1973,26 +1964,19 @@ brw_vs_emit(struct brw_context *brw, if (!assembly) { prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; - vec4_vs_visitor v(brw->intelScreen->compiler, brw, key, prog_data, - vp->Base.nir, brw_select_clip_planes(&brw->ctx), - mem_ctx, shader_time_index, - !_mesa_is_gles3(&brw->ctx)); + vec4_vs_visitor v(compiler, log_data, key, prog_data, + shader, clip_planes, mem_ctx, + shader_time_index, use_legacy_snorm_formula); if (!v.run()) { - if (prog) { - prog->LinkStatus = false; - ralloc_strcat(&prog->InfoLog, v.fail_msg); - } - - _mesa_problem(NULL, "Failed to compile vertex shader: %s\n", - v.fail_msg); + if (error_str) + *error_str = ralloc_strdup(mem_ctx, v.fail_msg); return NULL; } - vec4_generator g(brw->intelScreen->compiler, brw, - &prog_data->base, + vec4_generator g(compiler, log_data, &prog_data->base, mem_ctx, INTEL_DEBUG & DEBUG_VS, "vertex", "VS"); - assembly = g.generate_assembly(v.cfg, final_assembly_size, vp->Base.nir); + assembly = g.generate_assembly(v.cfg, final_assembly_size, shader); } return assembly; diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 725311732ce..353c5a04968 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -31,6 +31,7 @@ #include "main/compiler.h" +#include "main/context.h" #include "brw_context.h" #include "brw_vs.h" #include "brw_util.h" @@ -201,9 +202,20 @@ brw_codegen_vs_prog(struct brw_context *brw, /* Emit GEN4 code. */ - program = brw_vs_emit(brw, mem_ctx, key, &prog_data, - &vp->program, prog, st_index, &program_size); + char *error_str; + program = brw_vs_emit(brw->intelScreen->compiler, brw, mem_ctx, key, + &prog_data, vp->program.Base.nir, + brw_select_clip_planes(&brw->ctx), + !_mesa_is_gles3(&brw->ctx), + st_index, &program_size, &error_str); if (program == NULL) { + if (prog) { + prog->LinkStatus = false; + ralloc_strcat(&prog->InfoLog, error_str); + } + + _mesa_problem(NULL, "Failed to compile vertex shader: %s\n", error_str); + ralloc_free(mem_ctx); return false; } diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index c927cacd787..b65dd3b6012 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -54,14 +54,18 @@ extern "C" { #endif -const unsigned *brw_vs_emit(struct brw_context *brw, +struct nir_shader; + +const unsigned *brw_vs_emit(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *prog_data, - struct gl_vertex_program *vp, - struct gl_shader_program *shader_prog, + const struct nir_shader *shader, + gl_clip_plane *clip_planes, + bool use_legacy_snorm_formula, int shader_time_index, - unsigned *program_size); + unsigned *final_assembly_size, + char **error_str); void brw_vs_debug_recompile(struct brw_context *brw, struct gl_shader_program *prog, const struct brw_vs_prog_key *key); |