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authorStéphane Marchesin <[email protected]>2011-11-09 16:46:24 -0800
committerStéphane Marchesin <[email protected]>2011-12-01 18:12:56 -0800
commit52b75c6165f2b100fe3f8a55ea3f91fbc79e1bf5 (patch)
tree0aab5cf2aaa2e72c8f6fed33457d1f8298dd39ed
parentd269ce0a3940a650d6808b5893222a5596ebf36e (diff)
i915g: Implement GL_STREAM_* for textures by using untiled textures.
-rw-r--r--src/gallium/drivers/i915/i915_resource_texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c
index 0b6424f8d16..8ff733a7be5 100644
--- a/src/gallium/drivers/i915/i915_resource_texture.c
+++ b/src/gallium/drivers/i915/i915_resource_texture.c
@@ -958,7 +958,7 @@ i915_texture_create(struct pipe_screen *screen,
pipe_reference_init(&tex->b.b.reference, 1);
tex->b.b.screen = screen;
- if (force_untiled)
+ if ( (force_untiled) || (template->usage == PIPE_USAGE_STREAM) )
tex->tiling = I915_TILE_NONE;
else
tex->tiling = i915_texture_tiling(is, tex);