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authorSamuel Pitoiset <[email protected]>2017-06-06 15:03:50 +0200
committerSamuel Pitoiset <[email protected]>2017-06-09 09:33:22 +0200
commit4c037af9cc06f4e472eab371447ff56753a51ea4 (patch)
tree4dea2ef6c694bec9a8839f68a3f1aa0197932d5e
parent8fac894f9b8e4e2cb93061fdd25f3aecbfb3bbb7 (diff)
mesa: add gl_driver_flags::NewScissor{Rect,Test}
_NEW_SCISSOR mesa flag is set when a scissor test is enabled/disabled or when a new rectangle is defined. However, it triggers too much changes in the state tracker. Actually, ST_NEW_RASTERIZER should only be called when a scissor test is enabled/disabled, while ST_NEW_SCISSOR should be called in both situations. In other words, this will avoid to update the rasterizer every time a new rectangle is defined using glScissor*(). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/main/mtypes.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index ab624630810..21ddf57f11b 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4406,6 +4406,12 @@ struct gl_driver_flags
/** gl_context::Color::sRGBEnabled */
uint64_t NewFramebufferSRGB;
+
+ /** gl_context::Scissor::EnableFlags */
+ uint64_t NewScissorTest;
+
+ /** gl_context::Scissor::ScissorArray */
+ uint64_t NewScissorRect;
};
struct gl_uniform_buffer_binding