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authorJordan Justen <[email protected]>2015-02-14 12:53:42 -0800
committerBen Widawsky <[email protected]>2015-02-17 23:00:15 -0800
commit2cd2831500443dc9ff4ea0bf645713c1f9da57d0 (patch)
tree83b08d58b85728f5eb5ba26e395d6ee70f4826bb
parent599cbe5508ccb246fe06b64116c84ce976165fed (diff)
mesa: Add _mesa_has_compute_shaders
v2 (Ben): Change GLboolean to bool as requested by Ian Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Ben Widawsky <[email protected]>
-rw-r--r--src/mesa/main/context.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index d902ea76e17..d5650877ed0 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -326,6 +326,17 @@ _mesa_has_geometry_shaders(const struct gl_context *ctx)
}
+/**
+ * Checks if the context supports compute shaders.
+ */
+static inline bool
+_mesa_has_compute_shaders(const struct gl_context *ctx)
+{
+ return (ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_compute_shader) ||
+ (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
+}
+
+
#ifdef __cplusplus
}
#endif