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authorEric Anholt <[email protected]>2015-07-28 09:51:37 -0700
committerEric Anholt <[email protected]>2015-07-28 19:35:26 -0700
commit22954db71cd1d8d9ef6e5a16f568e4b3c7845777 (patch)
treeb4e172af7364d09367245b67498aaa3c1a65e7d5
parentcbb7477e8a796211b664ff7e47334cb1b642556d (diff)
vc4: Make the object be the return value from vc4_use_bo().
Drops 40 bytes of code from validation.
-rw-r--r--src/gallium/drivers/vc4/kernel/vc4_drv.h7
-rw-r--r--src/gallium/drivers/vc4/kernel/vc4_render_cl.c6
-rw-r--r--src/gallium/drivers/vc4/kernel/vc4_validate.c35
3 files changed, 25 insertions, 23 deletions
diff --git a/src/gallium/drivers/vc4/kernel/vc4_drv.h b/src/gallium/drivers/vc4/kernel/vc4_drv.h
index 5c8617939c8..127a366fb3c 100644
--- a/src/gallium/drivers/vc4/kernel/vc4_drv.h
+++ b/src/gallium/drivers/vc4/kernel/vc4_drv.h
@@ -171,10 +171,9 @@ vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
struct vc4_validated_shader_info *
vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
-bool vc4_use_bo(struct vc4_exec_info *exec,
- uint32_t hindex,
- enum vc4_bo_mode mode,
- struct drm_gem_cma_object **obj);
+struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
+ uint32_t hindex,
+ enum vc4_bo_mode mode);
int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
diff --git a/src/gallium/drivers/vc4/kernel/vc4_render_cl.c b/src/gallium/drivers/vc4/kernel/vc4_render_cl.c
index f55ffe5a8db..a0681042155 100644
--- a/src/gallium/drivers/vc4/kernel/vc4_render_cl.c
+++ b/src/gallium/drivers/vc4/kernel/vc4_render_cl.c
@@ -286,7 +286,8 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
if (surf->hindex == ~0)
return 0;
- if (!vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER, obj))
+ *obj = vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER);
+ if (!*obj)
return -EINVAL;
if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
@@ -365,7 +366,8 @@ vc4_rcl_ms_surface_setup(struct vc4_exec_info *exec,
if (surf->hindex == ~0)
return 0;
- if (!vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER, obj))
+ *obj = vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER);
+ if (!*obj)
return -EINVAL;
if (tiling > VC4_TILING_FORMAT_LT) {
diff --git a/src/gallium/drivers/vc4/kernel/vc4_validate.c b/src/gallium/drivers/vc4/kernel/vc4_validate.c
index c57ebecbb24..321e8115f8f 100644
--- a/src/gallium/drivers/vc4/kernel/vc4_validate.c
+++ b/src/gallium/drivers/vc4/kernel/vc4_validate.c
@@ -94,19 +94,19 @@ size_is_lt(uint32_t width, uint32_t height, int cpp)
height <= 4 * utile_height(cpp));
}
-bool
+struct drm_gem_cma_object *
vc4_use_bo(struct vc4_exec_info *exec,
uint32_t hindex,
- enum vc4_bo_mode mode,
- struct drm_gem_cma_object **obj)
+ enum vc4_bo_mode mode)
{
- *obj = NULL;
+ struct drm_gem_cma_object *obj;
if (hindex >= exec->bo_count) {
DRM_ERROR("BO index %d greater than BO count %d\n",
hindex, exec->bo_count);
- return false;
+ return NULL;
}
+ obj = exec->bo[hindex].bo;
if (exec->bo[hindex].mode != mode) {
if (exec->bo[hindex].mode == VC4_MODE_UNDECIDED) {
@@ -114,22 +114,19 @@ vc4_use_bo(struct vc4_exec_info *exec,
} else {
DRM_ERROR("BO index %d reused with mode %d vs %d\n",
hindex, exec->bo[hindex].mode, mode);
- return false;
+ return NULL;
}
}
- *obj = exec->bo[hindex].bo;
- return true;
+ return obj;
}
-static bool
+static struct drm_gem_cma_object *
vc4_use_handle(struct vc4_exec_info *exec,
uint32_t gem_handles_packet_index,
- enum vc4_bo_mode mode,
- struct drm_gem_cma_object **obj)
+ enum vc4_bo_mode mode)
{
- return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index],
- mode, obj);
+ return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index], mode);
}
static bool
@@ -273,7 +270,8 @@ validate_indexed_prim_list(VALIDATE_ARGS)
if (max_index > shader_state->max_index)
shader_state->max_index = max_index;
- if (!vc4_use_handle(exec, 0, VC4_MODE_RENDER, &ib))
+ ib = vc4_use_handle(exec, 0, VC4_MODE_RENDER);
+ if (!ib)
return -EINVAL;
if (offset > ib->base.size ||
@@ -590,7 +588,8 @@ reloc_tex(struct vc4_exec_info *exec,
uint32_t cube_map_stride = 0;
enum vc4_texture_data_type type;
- if (!vc4_use_bo(exec, texture_handle_index, VC4_MODE_RENDER, &tex))
+ tex = vc4_use_bo(exec, texture_handle_index, VC4_MODE_RENDER);
+ if (!tex)
return false;
if (sample->is_direct) {
@@ -789,11 +788,13 @@ validate_gl_shader_rec(struct drm_device *dev,
exec->shader_rec_size -= packet_size;
for (i = 0; i < shader_reloc_count; i++) {
- if (!vc4_use_bo(exec, src_handles[i], VC4_MODE_SHADER, &bo[i]))
+ bo[i] = vc4_use_bo(exec, src_handles[i], VC4_MODE_SHADER);
+ if (!bo[i])
return false;
}
for (i = shader_reloc_count; i < nr_relocs; i++) {
- if (!vc4_use_bo(exec, src_handles[i], VC4_MODE_RENDER, &bo[i]))
+ bo[i] = vc4_use_bo(exec, src_handles[i], VC4_MODE_RENDER);
+ if (!bo[i])
return false;
}