diff options
author | Brian Paul <[email protected]> | 2009-04-09 18:37:03 -0600 |
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committer | Brian Paul <[email protected]> | 2009-04-09 18:37:03 -0600 |
commit | 20f3497e4b6756e330f7b3f54e8acaa1d6c92052 (patch) | |
tree | 429c43043582d5d753dff8e1be675c796490c395 | |
parent | 08a1e1ebcb612dfa9172f04e4644b34d95ec7dac (diff) |
i965: re-org of some of the new constant buffer code
Plus, begin the new code for vertex shader const buffers.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_curbe.c | 46 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 61 |
4 files changed, 81 insertions, 48 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index c6e15c89148..6a9252d0375 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -159,6 +159,7 @@ struct brw_state_flags { struct brw_vertex_program { struct gl_vertex_program program; GLuint id; + dri_bo *const_buffer; /** Program constant buffer/surface */ }; @@ -168,8 +169,7 @@ struct brw_fragment_program { GLuint id; /**< serial no. to identify frag progs, never re-used */ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ - /** Program constant buffer/surface */ - dri_bo *const_buffer; + dri_bo *const_buffer; /** Program constant buffer/surface */ }; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index a6bfb7507e7..08b602a5abe 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -333,37 +333,55 @@ static void prepare_constant_buffer(struct brw_context *brw) /** - * Vertex/fragment shader constants are stored in a pseudo 1D texture. - * This function updates the constants in that buffer. + * Copy Mesa program parameters into given constant buffer. */ static void -update_texture_constant_buffer(struct brw_context *brw) +update_constant_buffer(struct brw_context *brw, + const struct gl_program_parameter_list *params, + dri_bo *const_buffer) { - struct brw_fragment_program *fp = - (struct brw_fragment_program *) brw->fragment_program; - const struct gl_program_parameter_list *params = fp->program.Base.Parameters; const int size = params->NumParameters * 4 * sizeof(GLfloat); - assert(fp->const_buffer); - assert(fp->const_buffer->size >= size); - - /* copy constants into the buffer */ + /* copy Mesa program constants into the buffer */ if (size > 0) { GLubyte *map; - dri_bo_map(fp->const_buffer, GL_TRUE); - map = fp->const_buffer->virtual; + + assert(const_buffer); + assert(const_buffer->size >= size); + + dri_bo_map(const_buffer, GL_TRUE); + map = const_buffer->virtual; memcpy(map, params->ParameterValues, size); - dri_bo_unmap(fp->const_buffer); + dri_bo_unmap(const_buffer); } } +static void +update_vertex_constant_buffer(struct brw_context *brw) +{ + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); +} + + +static void +update_fragment_constant_buffer(struct brw_context *brw) +{ + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); +} + + static void emit_constant_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - update_texture_constant_buffer(brw); + update_vertex_constant_buffer(brw); + update_fragment_constant_buffer(brw); BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index fbf1ddd1e3e..cc65157259d 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -134,24 +134,6 @@ static void brwProgramStringNotify( GLcontext *ctx, brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; newFP->id = brw->program_id++; newFP->isGLSL = brw_wm_is_glsl(fprog); - - /* alloc constant buffer/surface */ - { - const struct gl_program_parameter_list *params = prog->Parameters; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - /* free old const buffer if too small */ - if (newFP->const_buffer && newFP->const_buffer->size < size) { - dri_bo_unreference(newFP->const_buffer); - newFP->const_buffer = NULL; - } - - if (!newFP->const_buffer) { - newFP->const_buffer = drm_intel_bo_alloc(intel->bufmgr, - "fp_const_buffer", - size, 64); - } - } } else if (target == GL_VERTEX_PROGRAM_ARB) { struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0fb2bdacef3..40d6c38f4fa 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -379,26 +379,40 @@ brw_create_constant_surface( struct brw_context *brw, /** - * Update the constant buffer surface. + * Update the surface state for a constant buffer. + * The constant buffer will be (re)allocated here if needed. */ -static void +static dri_bo * brw_update_constant_surface( GLcontext *ctx, - const struct brw_fragment_program *fp ) + GLuint surf, + dri_bo *const_buffer, + const struct gl_program_parameter_list *params) { struct brw_context *brw = brw_context(ctx); struct brw_wm_surface_key key; - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; - const GLuint numParams = fp->program.Base.Parameters->NumParameters; + struct intel_context *intel = &brw->intel; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + + /* free old const buffer if too small */ + if (const_buffer && const_buffer->size < size) { + dri_bo_unreference(const_buffer); + const_buffer = NULL; + } + + /* alloc new buffer if needed */ + if (!const_buffer) { + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "vp/fp_const_buffer", size, 64); + } memset(&key, 0, sizeof(key)); key.format = MESA_FORMAT_RGBA_FLOAT32; key.internal_format = GL_RGBA; - key.bo = fp->const_buffer; - + key.bo = const_buffer; key.depthmode = GL_NONE; - key.pitch = numParams; - key.width = numParams; + key.pitch = params->NumParameters; + key.width = params->NumParameters; key.height = 1; key.depth = 1; key.cpp = 16; @@ -417,6 +431,8 @@ brw_update_constant_surface( GLcontext *ctx, if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); } + + return const_buffer; } @@ -587,16 +603,33 @@ static void prepare_wm_surfaces(struct brw_context *brw ) old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; - /* Update surface for fragment shader constant buffer */ + /* Update surface / buffer for vertex shader constant buffer */ { - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1; - const struct brw_fragment_program *fp = - brw_fragment_program_const(brw->fragment_program); + const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER + 1; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + vp->const_buffer = + brw_update_constant_surface(ctx, + SURF_INDEX_VERT_CONST_BUFFER, + vp->const_buffer, + vp->program.Base.Parameters); - brw_update_constant_surface(ctx, fp); brw->wm.nr_surfaces = surf + 1; } + /* Update surface / buffer for fragment shader constant buffer */ + { + const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + fp->const_buffer = + brw_update_constant_surface(ctx, + SURF_INDEX_FRAG_CONST_BUFFER, + fp->const_buffer, + fp->program.Base.Parameters); + + brw->wm.nr_surfaces = surf + 1; + } /* Update surfaces for textures */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { |