diff options
author | Brian Paul <[email protected]> | 2001-12-14 03:14:49 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-12-14 03:14:49 +0000 |
commit | 1d1635d27ba6a075444fe228c97b6955606565ba (patch) | |
tree | 97f49f624ed935b38d0588c01825ad75a18c92b3 | |
parent | b638c34381004aa2a778227bad51d259d05a9b53 (diff) |
planned extensions for 4.1
-rw-r--r-- | docs/RELNOTES-4.1 | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1 index cbe22f7811f..f439f1043a7 100644 --- a/docs/RELNOTES-4.1 +++ b/docs/RELNOTES-4.1 @@ -11,18 +11,34 @@ Introduction ------------ Mesa uses an even/odd version number scheme like the Linux kernel. -Odd numbered versions (such as 4.1) designate new developmental releases. Even numbered versions (such as 4.0) designate stable releases. +Odd numbered versions (such as 4.1) designate new developmental releases. New Features in Mesa 4.1 ------------------------ -<to be determined> +GL_ARB_window_pos + + This is the ARB-approved version of GL_MESA_window_pos + +GL_ARB_depth_texture + + This is the ARB-approved version of GL_SGIX_depth_texture. + It allows depth (Z buffer) data to be stored in textures. + This is used by GL_ARB_shadow + +GL_ARB_shadow + + Shadow mapping with depth textures. + This is the ARB-approved version of GL_SGIX_shadow. +GL_ARB_shadow_ambient + Allows one to specify the luminance of shadowed pixels. + This is the ARB-approved version of GL_SGIX_shadow_ambient. ---------------------------------------------------------------------- -$Id: RELNOTES-4.1,v 1.1 2001/10/22 22:57:23 brianp Exp $ +$Id: RELNOTES-4.1,v 1.2 2001/12/14 03:14:49 brianp Exp $ |