diff options
author | Dave Airlie <[email protected]> | 2017-05-04 04:02:08 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-05-07 23:41:39 +0100 |
commit | 19be95f71e6e0fbb00032d5b52f7b0c95ecd49db (patch) | |
tree | e55d645c28e6729d10b08110b6a2bdc2fccc4c9b | |
parent | c573076d4a18e63df77d2bb446977c9d0711ff63 (diff) |
radv: add subpass resolve compute path
This adds a path to allow compute resolves to be used
for subpass resolves.
This isn't used yet, but will be later.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_meta_resolve_cs.c | 93 | ||||
-rw-r--r-- | src/amd/vulkan/radv_private.h | 1 |
2 files changed, 94 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c index 7a38b876b2f..a9283813fbe 100644 --- a/src/amd/vulkan/radv_meta_resolve_cs.c +++ b/src/amd/vulkan/radv_meta_resolve_cs.c @@ -420,3 +420,96 @@ void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer, } radv_meta_restore_compute(&saved_state, cmd_buffer, 16); } + +/** + * Emit any needed resolves for the current subpass. + */ +void +radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer) +{ + struct radv_framebuffer *fb = cmd_buffer->state.framebuffer; + const struct radv_subpass *subpass = cmd_buffer->state.subpass; + struct radv_meta_saved_compute_state saved_state; + /* FINISHME(perf): Skip clears for resolve attachments. + * + * From the Vulkan 1.0 spec: + * + * If the first use of an attachment in a render pass is as a resolve + * attachment, then the loadOp is effectively ignored as the resolve is + * guaranteed to overwrite all pixels in the render area. + */ + + if (!subpass->has_resolve) + return; + + for (uint32_t i = 0; i < subpass->color_count; ++i) { + VkAttachmentReference src_att = subpass->color_attachments[i]; + VkAttachmentReference dest_att = subpass->resolve_attachments[i]; + struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image; + struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment; + + if (dest_att.attachment == VK_ATTACHMENT_UNUSED) + continue; + if (dst_img->surface.dcc_size) { + radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff); + cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; + } + + VkImageSubresourceRange range; + range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + range.baseMipLevel = 0; + range.levelCount = 1; + range.baseArrayLayer = 0; + range.layerCount = 1; + radv_fast_clear_flush_image_inplace(cmd_buffer, src_iview->image, &range); + } + + radv_meta_save_compute(&saved_state, cmd_buffer, 16); + + for (uint32_t i = 0; i < subpass->color_count; ++i) { + VkAttachmentReference src_att = subpass->color_attachments[i]; + VkAttachmentReference dest_att = subpass->resolve_attachments[i]; + struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment; + struct radv_image_view *dst_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment; + if (dest_att.attachment == VK_ATTACHMENT_UNUSED) + continue; + + struct radv_subpass resolve_subpass = { + .color_count = 1, + .color_attachments = (VkAttachmentReference[]) { dest_att }, + .depth_stencil_attachment = { .attachment = VK_ATTACHMENT_UNUSED }, + }; + + radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false); + + /* Subpass resolves must respect the render area. We can ignore the + * render area here because vkCmdBeginRenderPass set the render area + * with 3DSTATE_DRAWING_RECTANGLE. + * + * XXX(chadv): Does the hardware really respect + * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST? + */ + emit_resolve(cmd_buffer, + src_iview, + dst_iview, + &(VkOffset2D) { 0, 0 }, + &(VkOffset2D) { 0, 0 }, + &(VkExtent2D) { fb->width, fb->height }); + } + + radv_meta_restore_compute(&saved_state, cmd_buffer, 16); + + for (uint32_t i = 0; i < subpass->color_count; ++i) { + VkAttachmentReference dest_att = subpass->resolve_attachments[i]; + struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image; + if (dest_att.attachment == VK_ATTACHMENT_UNUSED) + continue; + VkImageSubresourceRange range; + range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + range.baseMipLevel = 0; + range.levelCount = 1; + range.baseArrayLayer = 0; + range.layerCount = 1; + radv_fast_clear_flush_image_inplace(cmd_buffer, dst_img, &range); + } +} diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index a02310b2644..e3413735c09 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -862,6 +862,7 @@ void radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer); void radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer); void radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer); +void radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer); void radv_cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples); unsigned radv_cayman_get_maxdist(int log_samples); void radv_device_init_msaa(struct radv_device *device); |