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author | Marek Olšák <[email protected]> | 2015-06-25 14:58:37 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-06-25 15:05:56 +0200 |
commit | 101a73846b48ebac8e2386a25b24659f013c66a4 (patch) | |
tree | ab0c4cbe8ec1968e41dc0a0c85f7ee772f1ee0e7 | |
parent | c97105ee12e54ab893351ebbda8c2348c899adde (diff) |
radeonsi: don't fail in si_shader_io_get_unique_index
Trivial. Picked from my tessellation branch.
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 47e5f96cbed..a293ef36fbb 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -133,8 +133,12 @@ unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index) return 4 + index; default: - assert(0); - return 63; + /* Don't fail here. The result of this function is only used + * for LS, TCS, TES, and GS, where legacy GL semantics can't + * occur, but this function is called for all vertex shaders + * before it's known whether LS will be compiled or not. + */ + return 0; } } |