diff options
author | Brian Paul <[email protected]> | 2011-10-05 21:43:21 -0600 |
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committer | Brian Paul <[email protected]> | 2011-10-05 21:43:21 -0600 |
commit | 068fcc029d58f97a7bdbaa01fdbafacbb37e9d68 (patch) | |
tree | cf4e78c179c046d592c063a7d44e934223b29dee | |
parent | c80aaad77e7d884ebe83ac72467d55ac505da5ee (diff) |
st/mesa: fix comment
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 1b93c9d0614..169e235ac47 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1018,7 +1018,7 @@ st_GetTexImage(struct gl_context * ctx, if (stImage->pt && util_format_is_s3tc(stImage->pt->format)) { /* Need to decompress the texture. * We'll do this by rendering a textured quad (which is hopefully - * faster than using the fallback code in texcompress.c. + * faster than using the fallback code in texcompress.c). * Note that we only expect RGBA formats (no Z/depth formats). */ decompress_with_blit(ctx, format, type, pixels, texImage); |