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authorAnuj Phogat <[email protected]>2014-02-21 16:58:07 -0800
committerAnuj Phogat <[email protected]>2014-03-04 11:22:39 -0800
commit063980151e801fca6c314e14c82e9a7b8c04a4d2 (patch)
treee85a0fb3285eee0a34ceaf669b8d893378b76dbc
parentf2d724c68662668b7c232ae0e5f018a82dfa0b3d (diff)
mesa: Set initial internal format of a texture to GL_RGBA
From OpenGL 4.0 spec, page 398: "The initial internal format of a texel array is RGBA instead of 1. TEXTURE_COMPONENTS is deprecated; always use TEXTURE_INTERNAL_FORMAT." Fixes Khronos OpenGL CTS test failure: proxy_textures_invalid_size Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/texparam.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index bbdbc276388..e867dbf740c 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -1038,9 +1038,16 @@ get_tex_level_parameter_image(struct gl_context *ctx,
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
- /* undefined texture image */
- if (pname == GL_TEXTURE_COMPONENTS)
- *params = 1;
+ /* In case of undefined texture image return the default values.
+ *
+ * From OpenGL 4.0 spec, page 398:
+ * "The initial internal format of a texel array is RGBA
+ * instead of 1. TEXTURE_COMPONENTS is deprecated; always
+ * use TEXTURE_INTERNAL_FORMAT."
+ */
+
+ if (pname == GL_TEXTURE_INTERNAL_FORMAT)
+ *params = GL_RGBA;
else
*params = 0;
return;